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dont: You don't have to be an art snob to find these amusing! #Memes #Art #ClassicalArt
 dont: You don't have to be an art snob to find these amusing! #Memes #Art #ClassicalArt

You don't have to be an art snob to find these amusing! #Memes #Art #ClassicalArt

dont: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
 dont: solaredarisen:

randomnightlord:

solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? 


Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line


Goddammit AC. You had one job

solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelie...

dont: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
 dont: solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?

solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalk...

dont: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
 dont: solaredarisen:

randomnightlord:
mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it


Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theh...

dont: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
 dont: mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?

mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkick...

dont: hiphopmemes: I don’t listen to Rap God anymore
 dont: hiphopmemes:

I don’t listen to Rap God anymore

hiphopmemes: I don’t listen to Rap God anymore

dont: I dont know mom , I dont knowwww . by Got_ye MORE MEMES
 dont: I dont know mom , I dont knowwww . by Got_ye
MORE MEMES

I dont know mom , I dont knowwww . by Got_ye MORE MEMES

dont: I dont know mom , I dont knowwww .
 dont: I dont know mom , I dont knowwww .

I dont know mom , I dont knowwww .

dont: hiphopmemes: I don’t listen to Rap God anymore
 dont: hiphopmemes:

I don’t listen to Rap God anymore

hiphopmemes: I don’t listen to Rap God anymore

dont: His bio said “if you can’t hold a conversation, dont swipe”
 dont: His bio said “if you can’t hold a conversation, dont swipe”

His bio said “if you can’t hold a conversation, dont swipe”

dont: latinoboi2: JT Jordan Torres officialjt don’t take my attention for granted shawty 🤴🏻 @fashionnovamen fashionnovapartner M😻RE
 dont: latinoboi2:

JT Jordan Torres
officialjt
don’t take my attention for granted shawty 🤴🏻 
@fashionnovamen fashionnovapartner
M😻RE

latinoboi2: JT Jordan Torres officialjt don’t take my attention for granted shawty 🤴🏻 @fashionnovamen fashionnovapartner M😻RE

dont: srsfunny: Numbers don’t lie
 dont: srsfunny:

Numbers don’t lie

srsfunny: Numbers don’t lie

dont: Cosmo, i dont think thats ok to say now
 dont: Cosmo, i dont think thats ok to say now

Cosmo, i dont think thats ok to say now

dont: Cosmo, i dont think thats ok to say now by _-empty-_ MORE MEMES
 dont: Cosmo, i dont think thats ok to say now by _-empty-_
MORE MEMES

Cosmo, i dont think thats ok to say now by _-empty-_ MORE MEMES

dont: srsfunny: Don’t be that guy…
 dont: srsfunny:

Don’t be that guy…

srsfunny: Don’t be that guy…

dont: angelfire115: zetarays: angeredthoughts: nobodybetterhavethisoneoriswear: polyglotplatypus: polyglotplatypus: im very grateful for the lessons in photography i was taught in stop motion class because just now they made it possible to photograph the stars with my phone in spite of the camera usually not detecting the light of stars because theyre so dim,,,, enjoy these shiny motherfuckers ok so if everythings normal, your phone camera should have a manual mode (sometimes called pro mode). in it, change the settings of the shutter lag to 20 seconds, then put the phone down on some stable, plane surface and press the photo button (usually when using your camera, the volume buttons can be used as photo button) and let the phone still for the whole 20 seconds.  (basically the problem with most cameras is that they dont have a very good light sensitivity in the dark, however that doesnt mean they cant detect it at all. the longer the shutter is open, the more light your camera takes in and the more burnt/light your pic will be, so in (literally) dark situations, make the shutter lag longer to get all that light you need! also i said 20 seconds but really you can make it shorter or longer depending on what kinda stuff you want for your stars) Yes this! Additionally, adjust your ISO to the highest number (mimics the film used for very low light and low speed images) And set your shutter speed to the longest time possible (on my phone it’s 10 seconds). Leave your focus settings on Auto, and if your phone camera has a timer option, turn that on (five seconds is generally enough). Plan your shot first, then find a place to set your phone down so you can get the image you want. The less light pollution, the better; you’ll pick up FAR more stars in your picture. Once you know what you want to shoot, tap your screen to “focus” it, then hit the button to take the picture, set your phone down, and back away from the “tripod”. Don’t touch your phone for a good 15 seconds, just to be sure. You will not be disappointed in the results, let me assure you. Not even a little bit. @tamberland THIS IS THE MOST IMPORTANT THING I’VE EVER LEARNED
 dont: angelfire115:

zetarays:

angeredthoughts:

nobodybetterhavethisoneoriswear:

polyglotplatypus:

polyglotplatypus:
im very grateful for the lessons in photography i was taught in stop motion class because just now they made it possible to photograph the stars with my phone in spite of the camera usually not detecting the light of stars because theyre so dim,,,, enjoy these shiny motherfuckers
ok so if everythings normal, your phone camera should have a manual mode (sometimes called pro mode). in it, change the settings of the shutter lag to 20 seconds, then put the phone down on some stable, plane surface and press the photo button (usually when using your camera, the volume buttons can be used as photo button) and let the phone still for the whole 20 seconds. 
(basically the problem with most cameras is that they dont have a very good light sensitivity in the dark, however that doesnt mean they cant detect it at all. the longer the shutter is open, the more light your camera takes in and the more burnt/light your pic will be, so in (literally) dark situations, make the shutter lag longer to get all that light you need! also i said 20 seconds but really you can make it shorter or longer depending on what kinda stuff you want for your stars)

Yes this! 
Additionally, adjust your ISO to the highest number (mimics the film used for very low light and low speed images)
And set your shutter speed to the longest time possible (on my phone it’s 10 seconds).
Leave your focus settings on Auto, and if your phone camera has a timer option, turn that on (five seconds is generally enough).
Plan your shot first, then find a place to set your phone down so you can get the image you want. The less light pollution, the better; you’ll pick up FAR more stars in your picture.
Once you know what you want to shoot, tap your screen to “focus” it, then hit the button to take the picture, set your phone down, and back away from the “tripod”. Don’t touch your phone for a good 15 seconds, just to be sure.
You will not be disappointed in the results, let me assure you.
Not even a little bit.

@tamberland

THIS IS THE MOST IMPORTANT THING I’VE EVER LEARNED

angelfire115: zetarays: angeredthoughts: nobodybetterhavethisoneoriswear: polyglotplatypus: polyglotplatypus: im very grateful for t...

dont: Dont have kids so my job doesn’t think I’m a priority, I’m embracing it.
 dont: Dont have kids so my job doesn’t think I’m a priority, I’m embracing it.

Dont have kids so my job doesn’t think I’m a priority, I’m embracing it.

dont: eflhame: “I have to go,“ Andrew said. “I don’t trust them to give you back.”
 dont: eflhame:

“I have to go,“ Andrew said. “I don’t trust them to give you back.”

eflhame: “I have to go,“ Andrew said. “I don’t trust them to give you back.”

dont: justcatposts: I don’t think I can put into words how much I love this.(via)
 dont: justcatposts:

I don’t think I can put into words how much I love this.(via)

justcatposts: I don’t think I can put into words how much I love this.(via)

dont: i dont care
 dont: i dont care

i dont care

dont: normal-horoscopes: normal-horoscopes: occultbreakfast: normal-horoscopes: viral-witchcraft: normal-horoscopes: pieandhotdogs: normal-horoscopes: trashcollectshere: normal-horoscopes: alchemicwizard: normal-horoscopes: normal-horoscopes: NOT TO DUNK ON THE ROSICRUCIANS BUT THE ROSY CROSS IS THE UGLIEST THING EVER  - HEBREW CHARACTERS FOR A CHRISTIAN ESOTERIC SYMBOL - FOUR USES OF THE ALKALAI SYMBOL BUT NO USES OF NITRE - NICE HEXAGRAM STAR TRUST US WE ARENT ANTISEMITIC - “WHAT IF WE INCORPORATED COLOR INTO THE WORKING?“ - INRI - “IS THERE A SYMBOL FOR AIR?“ “IDK DUDE JUST DRAW A BIRD“ - “WHAT ABOUT WATER?“ “DUDE JUST PICK A WATER ZODIAC“ - “WHICH WATER ZODIAC?“ “IT DOESN’T MATTER“ - “PUT GOLD OVER THE R IN REX SO PEOPLE KNOW ITS IMPORTANT“ - OCCULT GRAPHIC DESIGN IS MY PASSION Literally every aspect of it is just awful. My Hebrew isnt as good as it should be but I’m 99% certain that Hebrew is complete gibberish. ALSO the water symbol looks like aquarius which I’m sure pretty much everyone is aware is an air sign. What a fucking mess. I remember when we studied these losers in my art and occulture class I had to leave the room because I was laughing too hard at how much they suck. IT IS GIBBERISH BC ITS JUST THE ENTIRE ALPHABETWHICH IS LIKE AN INSECURE CHEF GETTING NERVOUS AND JUST PUTTING EVERY SEASONING THEY HAVE INTO THE POT I dont do occult stuff but i assume this is a mess to look at knowing the meaning but. Not knowing? The colors are awful, the symbols are placed carefully but look hard to decipher. The letters are hard to read and all around this could probably be replaced with something much easier to comphrehend and use. EXACTLY THIS IS THE DIFFERENCE BETWEEN “GOOD” AND “BAD” SIGILWORK TO SOMEONE WITH NO KNOWLEDGE OF THE OCCULT THE ROSY CROSS /FEELS/ LIKE IT HAS POWER BUT IT ALSO FEELS JUMBLED MESSY OVERLY COMPLICATED AND JUST PLAIN UGLY WHEN IT COMES TO SIGILWORK INTRICACY = POWER BUT CLARITY = ACCURACY AND THE ROSY CROSS FAILS ON BOTH FRONTS You wanna know what the kicker is. Aquarius *is* the symbol for air here. The upper left point of a pentagram is attributed to air. The elemental points are assigned to the fixed signs of the zodiac. That’s why we see Taurus, Leo, and Aquarius. The water point is attributed to Scorpio, but they drew an EAGLE INSTEAD OF THE SYMBOL FOR SCORPIO BECAUSE FUCK IT NOTHING MATTERS SEE THEY ALREADY USED SCORPIO ON BEING ANTISEMITIC ON THE INRI DIAGRAM This looks like a fucking board game. OH MY GOD YOURE RIGHT IT LOOKS LIKE A PART TO SOME REDICULOUSLY COMPLEX BOARD GAME YOUR FRIEND SWORE IS THE FUNNEST THING EVER THE ROSY CROSS TAKES 90 MINUTES TO SET UP AND HAS FOUR DIFFERENT DECKS OF CARDS SPECIAL DICE AND TWO DIFFERENT PLASTIC HOURGLASSES @normal-horoscopes This reminds me of the Hermetic Chess invented by the Hermetic Order of the Golden Dawn. Right down to being too colorful and overly complicated HANG ON I NEED TO GOOGLE SOME THINGS MERCIFUL NIGHT
 dont: normal-horoscopes:

normal-horoscopes:

occultbreakfast:

normal-horoscopes:

viral-witchcraft:


normal-horoscopes:


pieandhotdogs:


normal-horoscopes:


trashcollectshere:

normal-horoscopes:


alchemicwizard:

normal-horoscopes:

normal-horoscopes:
NOT TO DUNK ON THE ROSICRUCIANS BUT THE ROSY CROSS IS THE UGLIEST THING EVER
 - HEBREW CHARACTERS FOR A CHRISTIAN ESOTERIC SYMBOL - FOUR USES OF THE ALKALAI SYMBOL BUT NO USES OF NITRE - NICE HEXAGRAM STAR TRUST US WE ARENT ANTISEMITIC - “WHAT IF WE INCORPORATED COLOR INTO THE WORKING?“ - INRI - “IS THERE A SYMBOL FOR AIR?“ “IDK DUDE JUST DRAW A BIRD“ - “WHAT ABOUT WATER?“ “DUDE JUST PICK A WATER ZODIAC“ - “WHICH WATER ZODIAC?“ “IT DOESN’T MATTER“ - “PUT GOLD OVER THE R IN REX SO PEOPLE KNOW ITS IMPORTANT“ - OCCULT GRAPHIC DESIGN IS MY PASSION

Literally every aspect of it is just awful. My Hebrew isnt as good as it should be but I’m 99% certain that Hebrew is complete gibberish. 
ALSO the water symbol looks like aquarius which I’m sure pretty much everyone is aware is an air sign. What a fucking mess. 
I remember when we studied these losers in my art and occulture class I had to leave the room because I was laughing too hard at how much they suck. 

IT IS GIBBERISH BC ITS JUST THE ENTIRE ALPHABETWHICH IS LIKE AN INSECURE CHEF GETTING NERVOUS AND JUST PUTTING EVERY SEASONING THEY HAVE INTO THE POT 



I dont do occult stuff but i assume this is a mess to look at knowing the meaning but. Not knowing? The colors are awful, the symbols are placed carefully but look hard to decipher. The letters are hard to read and all around this could probably be replaced with something much easier to comphrehend and use.

EXACTLY
THIS IS THE DIFFERENCE BETWEEN “GOOD” AND “BAD” SIGILWORK
TO SOMEONE WITH NO KNOWLEDGE OF THE OCCULT THE ROSY CROSS /FEELS/ LIKE IT HAS POWER BUT IT ALSO FEELS JUMBLED MESSY OVERLY COMPLICATED AND JUST PLAIN UGLY 
WHEN IT COMES TO SIGILWORK INTRICACY = POWER BUT CLARITY = ACCURACY AND THE ROSY CROSS FAILS ON BOTH FRONTS 



You wanna know what the kicker is. Aquarius *is* the symbol for air here. The upper left point of a pentagram is attributed to air. The elemental points are assigned to the fixed signs of the zodiac. That’s why we see Taurus, Leo, and Aquarius. The water point is attributed to Scorpio, but they drew an EAGLE INSTEAD OF THE SYMBOL FOR SCORPIO BECAUSE FUCK IT NOTHING MATTERS



SEE THEY ALREADY USED SCORPIO ON BEING ANTISEMITIC ON THE INRI DIAGRAM 



This looks like a fucking board game.



OH MY GOD YOURE RIGHT
IT LOOKS LIKE A PART TO SOME REDICULOUSLY COMPLEX BOARD GAME YOUR FRIEND SWORE IS THE FUNNEST THING EVER 
THE ROSY CROSS TAKES 90 MINUTES TO SET UP AND HAS FOUR DIFFERENT DECKS OF CARDS SPECIAL DICE AND TWO DIFFERENT PLASTIC HOURGLASSES 

@normal-horoscopes This reminds me of the Hermetic Chess invented by the Hermetic Order of the Golden Dawn. Right down to being too colorful and overly complicated


HANG ON I NEED TO GOOGLE SOME THINGS 


MERCIFUL NIGHT

normal-horoscopes: normal-horoscopes: occultbreakfast: normal-horoscopes: viral-witchcraft: normal-horoscopes: pieandhotdogs: n...

dont: Look, science isn't our thing, but that doesn't mean scientists don't deserve their very own memes! #Memes #Science #Dank #Education
 dont: Look, science isn't our thing, but that doesn't mean scientists don't deserve their very own memes! #Memes #Science #Dank #Education

Look, science isn't our thing, but that doesn't mean scientists don't deserve their very own memes! #Memes #Science #Dank #Education

dont: We don't talk enough about how dang stressful driving is. #Memes #Cars #Entertainment #Driving
 dont: We don't talk enough about how dang stressful driving is. #Memes #Cars #Entertainment #Driving

We don't talk enough about how dang stressful driving is. #Memes #Cars #Entertainment #Driving

dont: cheeseanonioncrisps: roseverdict: roseverdict: jus-tea: Daddy’s at the food store, Mummy’s out of town, She’s working at the hospital since Rhona came to town, Hide away, hide away, Miss Rhona’s come to town, Hide away, hide away, she’s come to take us down. Miss Rhona’s at the doorstep, I’ll keep 6 feet away, But Grandma needs the paper, I’ll take her some today, Hide away, hide away, Miss Rhona’s come to stay, Hide away, hide away, we can’t come out to play. But Grandma needs the paper, I’ll take her some today, And here’s a note from Rhona, she wanted me to say, Hide away, hide away, keep 6 feet away, Hide away, hide away, she took us down today. [Image ID: Tumblr user @neanderthyall says in the notes, “I thought that 6 feet was kind of a double meaning. Like six feet away to stop the spread, but when people die they’re six feet underground, and its six feet of the dirt that keeps you apart. Like ‘Hide away, hide away, even though it hurts Hide away, hide away, or the six feet will be dirt’.” End ID.] HI DON’T LEAVE THIS IN THE NOTES THAT’S ACTUALLY BRILLIANT It’s not a proper creepy nursery rhyme until it’s got an eery childrens’ game attached to it though (think ring-a-round-the-roses or oranges and lemons). One child shall be designated ‘Miss (Mr, Mx) Rhona’ and will have to cover their eyes (hide away). They then have to try to catch the other kids— think Blind Man’s Bluff. The children running away chant the rhyme, to make it easier for ‘Rhona’ to find them. Any child tagged becomes another ‘Rhona’ and must also cover their eyes and join in the chase. The winner is the last child left uninfected. Meanwhile all adults in the area must watch with a vague sense of unease, and whisper to each other “do you know what that’s inspired by?”
 dont: cheeseanonioncrisps:

roseverdict:

roseverdict:


jus-tea:

Daddy’s at the food store, Mummy’s out of town,
She’s working at the hospital since Rhona came to town,
Hide away, hide away, Miss Rhona’s come to town,
Hide away, hide away, she’s come to take us down.
Miss Rhona’s at the doorstep, I’ll keep 6 feet away,
But Grandma needs the paper, I’ll take her some today,
Hide away, hide away, Miss Rhona’s come to stay,
Hide away, hide away, we can’t come out to play.
But Grandma needs the paper, I’ll take her some today,
And here’s a note from Rhona, she wanted me to say,
Hide away, hide away, keep 6 feet away,
Hide away, hide away, she took us down today.






[Image ID: Tumblr user @neanderthyall says in the notes, “I thought that 6 feet was kind of a double meaning. Like six feet away to stop the spread, but when people die they’re six feet underground, and its six feet of the dirt that keeps you apart. Like ‘Hide away, hide away, even though it hurts Hide away, hide away, or the six feet will be dirt’.” End ID.]
HI DON’T LEAVE THIS IN THE NOTES THAT’S ACTUALLY BRILLIANT



It’s not a proper creepy nursery rhyme until it’s got an eery childrens’ game attached to it though (think ring-a-round-the-roses or oranges and lemons).
One child shall be designated ‘Miss (Mr, Mx) Rhona’ and will have to cover their eyes (hide away). They then have to try to catch the other kids— think Blind Man’s Bluff. The children running away chant the rhyme, to make it easier for ‘Rhona’ to find them.
Any child tagged becomes another ‘Rhona’ and must also cover their eyes and join in the chase. The winner is the last child left uninfected.
Meanwhile all adults in the area must watch with a vague sense of unease, and whisper to each other “do you know what that’s inspired by?”

cheeseanonioncrisps: roseverdict: roseverdict: jus-tea: Daddy’s at the food store, Mummy’s out of town, She’s working at the hospita...

dont: Bats don't get enough recognition for how darn cute they are! #Memes #Bats #Animals #Cute
 dont: Bats don't get enough recognition for how darn cute they are! #Memes #Bats #Animals #Cute

Bats don't get enough recognition for how darn cute they are! #Memes #Bats #Animals #Cute

dont: Dont let this one flop
 dont: Dont let this one flop

Dont let this one flop

dont: Shh dont’t tell Bill
 dont: Shh dont’t tell Bill

Shh dont’t tell Bill

dont: bondibee: I heard a certain game had a birthday 🎂I don’t have time to draw more cause I gotta PACK cause I start my SEVERAL MONTHS OF MOVING tomorrow but. here is a lone smooch. portal is good.
 dont: bondibee:

I heard a certain game had a birthday 🎂I don’t have time to draw more cause I gotta PACK cause I start my SEVERAL MONTHS OF MOVING tomorrow but. here is a lone smooch. portal is good.

bondibee: I heard a certain game had a birthday 🎂I don’t have time to draw more cause I gotta PACK cause I start my SEVERAL MONTHS OF MO...

dont: gahdamnpunk:Landlords really don’t be giving a shit. Electric chair. Now.
 dont: gahdamnpunk:Landlords really don’t be giving a shit. Electric chair. Now.

gahdamnpunk:Landlords really don’t be giving a shit. Electric chair. Now.

dont: poikas: had a few discussions about teeth hcs recently. dont ask why i beat them up for it
 dont: poikas:

had a few discussions about teeth hcs recently. dont ask why i beat them up for it

poikas: had a few discussions about teeth hcs recently. dont ask why i beat them up for it

dont: chapter-master-darius: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman: wh40kartwork: Krieger by Rotaken The certified madlad Huh neatWaitThat gun looks familiarHmmm. Ah.Whack The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE That gun is a fucking mess and i hate it so much. The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads) Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare You two are overlooking the fact that these weapons were used to brutally murder Nazis. Focus on the good things, yeah? True. I fully agree but technical nonsense makes me angery
 dont: chapter-master-darius:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

just-another-guardsman:

wh40kartwork:

Krieger by 
Rotaken



The certified madlad


Huh neatWaitThat gun looks familiarHmmm. Ah.Whack


The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames


Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study


Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it


It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE


That gun is a fucking mess and i hate it so much. 


The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads)


Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare 


You two are overlooking the fact that these weapons were used to brutally murder Nazis. Focus on the good things, yeah?


True. I fully agree but technical nonsense makes me angery

chapter-master-darius: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlor...

dont: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman: wh40kartwork: Krieger by Rotaken The certified madlad Huh neatWaitThat gun looks familiarHmmm. Ah.Whack The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE That gun is a fucking mess and i hate it so much. The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads) Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare
 dont: feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

just-another-guardsman:

wh40kartwork:

Krieger by 
Rotaken



The certified madlad


Huh neatWaitThat gun looks familiarHmmm. Ah.Whack


The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames


Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study


Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it


It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE


That gun is a fucking mess and i hate it so much. 


The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads)


Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare

feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman:...

dont: tolstoyevskywrites:Adora was like “No Huntara don’t throw us in the pit ur so sexy aha” Pov: You are a gay lesbian who is about to be crushed by huntara and you prepare to thank her for it
 dont: tolstoyevskywrites:Adora was like “No Huntara don’t throw us in the pit ur so sexy aha”


Pov: You are a gay lesbian who is about to be crushed by huntara and you prepare to thank her for it

tolstoyevskywrites:Adora was like “No Huntara don’t throw us in the pit ur so sexy aha” Pov: You are a gay lesbian who is about to be c...

dont: kottkrig: Reasons I don’t draw my warrior often: her scars take forever and have no set design
 dont: kottkrig:

Reasons I don’t draw my warrior often: her scars take forever and have no set design

kottkrig: Reasons I don’t draw my warrior often: her scars take forever and have no set design

dont: epicdndmemes: I don’t plan
 dont: epicdndmemes:

I don’t plan

epicdndmemes: I don’t plan

dont: Dont hide your culture.
 dont: Dont hide your culture.

Dont hide your culture.

dont: killerdopecontent: Random ‘But I Don’t Own a Cat’ Moments
 dont: killerdopecontent:

Random ‘But I Don’t Own a Cat’ Moments

killerdopecontent: Random ‘But I Don’t Own a Cat’ Moments

dont: If you dont have a mask, you make your own [OC]
 dont: If you dont have a mask, you make your own [OC]

If you dont have a mask, you make your own [OC]

dont: Don't worry, cat lovers! We know just what you need today -- a massive black cat magic extravaganza! #cats #catmemes #blackcatmemes #funnycats #lolcats
 dont: Don't worry, cat lovers! We know just what you need today -- a massive black cat magic extravaganza! #cats #catmemes #blackcatmemes #funnycats #lolcats

Don't worry, cat lovers! We know just what you need today -- a massive black cat magic extravaganza! #cats #catmemes #blackcatmemes #funn...

dont: Dont have negative thoughts
 dont: Dont have negative thoughts

Dont have negative thoughts

dont: hattersarts: happy butch sunday, ana amari is my butch lesbian mother dont @ me. 
 dont: hattersarts:

happy butch sunday, ana amari is my butch lesbian mother dont @ me. 

hattersarts: happy butch sunday, ana amari is my butch lesbian mother dont @ me. 

dont: i dont use discord
 dont: i dont use discord

i dont use discord

dont: awesomacious: Don’t forget to smile
 dont: awesomacious:

Don’t forget to smile

awesomacious: Don’t forget to smile

dont: Dont ask
 dont: Dont ask

Dont ask

dont: awesomacious: Don’t forget to smile
 dont: awesomacious:

Don’t forget to smile

awesomacious: Don’t forget to smile