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Apple, Fire, and Work: HOW TO KILL THE DRAGON USING 9 PROGRAMMING LANGUAGES BY O toggl Goon Squar You DISCOVER YoUR YOU HAVE PYTHON | | EVERYBODY MARVELS AT | |TOOLS ARE ONLY FOR YOUR AWESOME DRAGON SLAYING A SNAKE SLAYING TOOLS YOU'VE GOT AN NSDRAGONJUST AS YOURE ALMOST CLASS, BUT YoU NEED TO WRITE AN Soo LOC EXTENSION ANOTHER DRAGON To IMPLEMENT SLAYABILITY You HAVE SWIFT DONE, APPLE RELEASES NoW EVERYTHING'S ON You HAVE Css/HTML YoU TRY To coVEK THE FIRE (ALSo, THE VERTI DRAGON WITH A HIGHLY CENTER HAS FAILED FLAMMABLE BLANKET You HAVE SCALA YOUR HORSE HAS CRASHED : AS WORK YOU HAVE C杄 | | YOU SET ALL REFERENCES TO | BUT WITH NON-DETERMINISTIC GARBAGE COLLECTION, CAN You EVER BE SURE THE DRAGON THE DRAGON TO NULL THE DRAGON SEEMS GONE. IS REALLY GONE? YoU GO FRoM VILLAGE TD VILLAGE FIGHTING THE SAME YOU HAVE COBOL YOU MAKE A FORTUNE IN THE PROCESS DRAGON OVER AND OVER IT'S AN INCREDIBLY FAST! MIKE PALL HAS You HAVE LUAAND EFFECTIVE WANE ES THE LAST BULLETS, BUT HES GoNE & YoU BUT You'RE OUT OF AMMO DON'T KNoW HIS REAL NAME OR EVEN WHAT HE LOOKS LIKE You IMPLEMENT A MONAD To ENCAPSULATE THE DEAGON KILLING SIDE-EFFECTS THE VILLAGERS ARE CONCERNED AND YoU NEED HELP YOU HAVE HASELLI URGE YOU To STOP, BUT YOU SAY IT'S OK CAUSE AMONAD IS JUST A MONOID IN THE CATEGORY OF ENDOFUNSTORS,S YoU DONT SEE WHAT AND A MoNAD THE PROBLEM YOU DONT HAVE DRAGON SLAYING PoWERS So You DRINK IT To GET GOOD ON11 YOU DIED You HAVE COFFEESCRIPT MART VIRKUS 17 TOGGL.COM The knight doesnt seem to git it
Apple, Fire, and Work: HOW TO KILL THE DRAGON
 USING 9 PROGRAMMING
 LANGUAGES
 BY O toggl
 Goon Squar
 You DISCOVER YoUR
 YOU HAVE PYTHON | | EVERYBODY MARVELS AT | |TOOLS ARE ONLY FOR
 YOUR AWESOME DRAGON
 SLAYING A SNAKE
 SLAYING TOOLS
 YOU'VE GOT AN NSDRAGONJUST AS YOURE ALMOST
 CLASS, BUT YoU NEED TO
 WRITE AN Soo LOC EXTENSION ANOTHER DRAGON
 To IMPLEMENT SLAYABILITY
 You HAVE SWIFT
 DONE, APPLE RELEASES
 NoW EVERYTHING'S ON
 You HAVE
 Css/HTML
 YoU TRY To coVEK THE FIRE (ALSo, THE VERTI
 DRAGON WITH A HIGHLY
 CENTER HAS FAILED
 FLAMMABLE BLANKET
 You HAVE SCALA
 YOUR HORSE HAS CRASHED :
 AS
 WORK
 YOU HAVE C杄 | | YOU SET ALL REFERENCES TO | BUT WITH NON-DETERMINISTIC
 GARBAGE COLLECTION, CAN You
 EVER BE SURE THE DRAGON
 THE DRAGON TO NULL
 THE DRAGON SEEMS GONE. IS REALLY GONE?
 YoU GO FRoM VILLAGE TD
 VILLAGE FIGHTING THE SAME
 YOU HAVE COBOL
 YOU MAKE A FORTUNE
 IN THE PROCESS
 DRAGON OVER AND OVER
 IT'S AN INCREDIBLY FAST! MIKE PALL HAS
 You HAVE LUAAND EFFECTIVE WANE ES
 THE LAST BULLETS,
 BUT HES GoNE & YoU
 BUT You'RE OUT OF AMMO DON'T KNoW HIS REAL
 NAME OR EVEN WHAT
 HE LOOKS LIKE
 You IMPLEMENT A MONAD To ENCAPSULATE
 THE DEAGON KILLING SIDE-EFFECTS
 THE VILLAGERS ARE CONCERNED AND
 YoU NEED HELP
 YOU HAVE HASELLI URGE YOU To STOP, BUT YOU SAY IT'S OK
 CAUSE AMONAD IS JUST A MONOID IN
 THE CATEGORY OF ENDOFUNSTORS,S
 YoU DONT SEE WHAT
 AND A MoNAD
 THE PROBLEM
 YOU DONT HAVE DRAGON
 SLAYING PoWERS So You
 DRINK IT To GET GOOD
 ON11 YOU DIED
 You HAVE
 COFFEESCRIPT
 MART VIRKUS 17 TOGGL.COM
The knight doesnt seem to git it

The knight doesnt seem to git it

Tumblr, Blog, and Horse: emkaymlp: thenerdsaurus: Favorite Dragon Ball episode. 
Tumblr, Blog, and Horse: emkaymlp:
thenerdsaurus:
Favorite Dragon Ball episode. 

emkaymlp: thenerdsaurus: Favorite Dragon Ball episode. 

Dude, Fucking, and Gif: WillYouPressTheButton?.com I will not! You can shapeshift intout People will always know it's you any form you choose spaztomato13: wanderingwolfsbane: snippyschnapps: haiku-robot: rispahanguis: christiandevil7: nepetaloveme: tyfye49: kasaithederp: therapist-anon: cc-the-pathetic-nobody: chris-drawing-shack: weezy-pup: symmetrical-twin: perpetualcombustioninstruction: revereche: bogleech: elvenrainbow: shitsuren-chama: ocean-child-love: kaibas-paragraphical-mind: what-is-a-homestuck: WHAT IS THE FUCKING POINT YOU COULD BE A FUCKING BADASS DRAGON THAT’S THE POINT “I AM A CREATURE OF DARKNESS” “oh hey sabrina.” I guess the point is that you could shapeshift into the body you always thought you’d grow into when you were a kid taller, shorter, slimmer, more muscular, purple hair, tattoos everywhere, tattoos nowhere,  every single shoe would fit you every single time you tried it on, every single article of clothing would fit your perfectly, all you have to do is transform slightly, you’d never run out of ‘your size’ again and you wouldn’t have to work for it at all, and you’d never be limitted by your bone structure or something. You could just transform at will. I don’t see how this is much of a downside When you turn into a sixty story tentacle demon and terrorize a city you want to get the credit you deserve Oh man that would be so sweet. I could be an annoying fuck as an insect or something but you couldn’t kill me because everyone would know That’s great but have you considered ~cosplay ~Halloween costumes ~acting ~cosplay ~stretching to reach stuff and shrinking to fit through spaces ~cosplay ~cosplay ~COSPLAY Dude this would literally be a trangender or genderfluid’s dream. PUSH DA BUTTON I’ll be able to be a cat my whole life! Yas! you could be a fucking furry, enough said. YOU WOULD NEVER HAVE TO PAY FOR TRANSPORTATION EITHER WANNA GO TO ANOTHER COUNTRY? BECOME AN ALBATROSS THEY FLY LONG DISTANCES ALL THE TIME OR HELL JUST BECOME A FUCKING DOLPHIN IF ITS ANOTHER CONTINENT Become a god. Just, become a god. Enough said. Snake, dragon, cat, lion, tiger, etc. *slams button* I could finally look in the mirror without gagging! :: presses button :: i could finally look in the mirror without gagging :: presses button ^Haiku^bot^7. I detect haikus with 5-7-5 format. Sometimes I make mistakes. | Welcome @image-transcribing-bot | Contact | HAIKU BOT NO | Good bot! | Meep morp! Zeet! Time to abuse THIS power This is always my go to answer when someone asks me about super powers. At least, the shapeshifting part anyway *SMASHES BUTTON* BEEEEEF
Dude, Fucking, and Gif: WillYouPressTheButton?.com
 I will not!
 You can shapeshift intout
 People will always know
 it's you
 any form you choose
spaztomato13:
wanderingwolfsbane:

snippyschnapps:


haiku-robot:


rispahanguis:

christiandevil7:

nepetaloveme:

tyfye49:

kasaithederp:

therapist-anon:


cc-the-pathetic-nobody:

chris-drawing-shack:

weezy-pup:

symmetrical-twin:

perpetualcombustioninstruction:

revereche:

bogleech:

elvenrainbow:

shitsuren-chama:

ocean-child-love:

kaibas-paragraphical-mind:

what-is-a-homestuck:

WHAT IS THE FUCKING POINT

YOU COULD BE A FUCKING BADASS DRAGON THAT’S THE POINT

“I AM A CREATURE OF DARKNESS” “oh hey sabrina.”

I guess the point is that you could shapeshift into the body you always thought you’d grow into when you were a kid
taller, shorter, slimmer, more muscular, purple hair, tattoos everywhere, tattoos nowhere, 
every single shoe would fit you every single time you tried it on, every single article of clothing would fit your perfectly, all you have to do is transform slightly, you’d never run out of ‘your size’ again
and you wouldn’t have to work for it at all, and you’d never be limitted by your bone structure or something. You could just transform at will.



I don’t see how this is much of a downside
When you turn into a sixty story tentacle demon and terrorize a city you want to get the credit you deserve

Oh man that would be so sweet. I could be an annoying fuck as an insect or something but you couldn’t kill me because everyone would know

That’s great but have you considered
~cosplay
~Halloween costumes
~acting
~cosplay
~stretching to reach stuff and shrinking to fit through spaces
~cosplay
~cosplay
~COSPLAY




Dude this would literally be a trangender or genderfluid’s dream. 

PUSH DA BUTTON

I’ll be able to be a cat my whole life! Yas!

you could be a fucking furry, enough said.


YOU WOULD NEVER HAVE TO PAY FOR TRANSPORTATION EITHER
WANNA GO TO ANOTHER COUNTRY? BECOME AN ALBATROSS THEY FLY LONG DISTANCES ALL THE TIME OR HELL JUST BECOME A FUCKING DOLPHIN IF ITS ANOTHER CONTINENT

Become a god.
Just, become a god.
Enough said.


Snake, dragon, cat, lion, tiger, etc.

*slams button*


I could finally look in the mirror without gagging! :: presses button ::


i could finally look in the mirror without gagging :: presses button ^Haiku^bot^7. I detect haikus with 5-7-5 format. Sometimes I make mistakes. | Welcome @image-transcribing-bot | Contact | HAIKU BOT NO | Good bot! | Meep morp! Zeet!


Time to abuse THIS power


This is always my go to answer when someone asks me about super powers. At least, the shapeshifting part anyway 


*SMASHES BUTTON*


BEEEEEF

spaztomato13: wanderingwolfsbane: snippyschnapps: haiku-robot: rispahanguis: christiandevil7: nepetaloveme: tyfye49: kasaithederp: ...

Blade, Blessed, and Books: The Elder Scrolls III The elder Scrolls MORROWINTD MORROWIND e9 Do not mm ORK Media company.The Elder Scrolls, Morrowind Bink Video, Copynight 1997-2001 by RAD Game of the Year Edition mvention of copy pro strictly prohibited.Confide SAFETY INFORMATION TABLE OF CONTENTS Introduction Main Menu Gameplay Controls The Game Screen Stats Menu Inventory Menu Magic Menu Map Menu Races Attributes Derived Attributes Combat Arts ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of people may visual images, including flashing lights or patterns that may appear Even people who have no history of seizures or epilepsy may have a condition that can cause these photosensitve epileptic seizures while watching video experience a seizure when exposed to certain in video games. n undiagnosed These seizures may have a variety of symptoms including: lightheadedness vision, eye or face twitching, jerking or shaking of arms or legs, disorientation entation confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or strikina nearby objects. 16 mmediately stop playing and consult a doctor if you experience any of these symptoms Parents should watch for or ask their children about hildren and teenagers are more likely than adults to experience these seizures. The the above symptoms. 19 Stealth Arts of photosensitive epileptic seizures may be reduced by sitting farther from the using a smaller television screen, playing in a well-lit room, and not Combat Classes Magic Classes Stealth Classes en you are drowsy or fatigued of your relatives have a history of seizures or epilepsy, consult a doctor Increasing Your Skills and Leveling Up Weapons R IMPORTANT HEALTH AND SAFETY INFORMATION 28 29 30 .30 30 ox Instruction Manual contains important safety and health information that Using Weapons, Repairing Weapons & Armor u should read and understand before using this software School of Conjuration VOID DAMAGE TO YOUR TELEVISION School of Illusion School of Destruction not use with certain televisions. Some televisions, especially front- or rear-projection pes, can be damaged if any video games, including Xbox games, are played on them. tatic images presented during the normal course of game play may burn in to the creen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images eated when placing a video game on hold or pause. Consult your television owner's nanual to determine if video games can be safely played safely on your set. If you are unable to find this information in the owner's manual, contact your television dealer or School of Restoration School of Mysticism School of Alteration Abilities, Powers, Diseases, Spells. 34 35 36 Magic Items, Magic Scrolls Spellmaking Enchanting 39 the manufacturer to determine if video games can be played safely on your set. I Unauthorized copying, reverse engineering, transmission, public performance, rental, Potions, Alchemy Stealth pay for play, or circumvention of copy protection is strictly prohibited 42 Books, Journal. Containers, Resting and Waiting, Fast Travel, Crime and Jail. Loading and Saving Preferences Credits .46 The Elder Scrolls III: Morrowind The Elder ScI: Morrowind CREATING YOUR CHARACTER When you first start, you mu entered in your Name, you'l be asked to select a Race, Class, and Bithsign ist decide what kind of player you will be. After you've DARK ELF In the Empire, "Dark Elf is the common usage, but in their Morrowind homeland, they call themselves the "Dunmer." The dark-skinned, red-eyed Dunmer combine powerful intellect with strong and agile physiques, producing superior warriors and sorcerers. On the battlefield, Dark Elves are noted for their skilled and balanced integration of swordsmen, marksmen, and war wizards. RACES You may choose from 10 races commonly encountered in MORROWIND. Since each race has unique abilities, selecting your race is one of the most important decisions vou'll make. ARGONIAN Little is known and less is understood about the reptilian denizens of Black Marsh. Years of defending their borders have made the Argonians experts in guerilla warfare, and their Skill Bonuses: Long Blade +5, Destruction +10, Light Armor +5, Athletics +5, Mysticism +5, Marksman +5, Short Blade +10 Specials: Ancestor Guardian, Resistant to Fire natural abilities make them equally at home in water and on land. They are well suited for the treacherous swamps of their homeland, and have developed natural immunities to the diseases and poisons that have doomed many would-be explorers of the region. HIGH ELF The High Elves, or Altmer, are the proud, tall, golden- skinned peoples of Summerset Isle. The common tongue of the Empire, Tamrielic, is based on their speech and writing, and most of the Empire's arts, crafts, and sciences are derived from High Elven traditions. Deft, intelligent, and strong-willed, High Elves are often gifted in the arcane arts, and are far more resistant to disease than the lesser races. Skill Bonuses: Alchemy +5, Athletics +15,Illusion +5, Medium Armor +5, Mysticism +5 Spear +5, Unarmored+5 Specials: Resist Disease, Immune to Poison, Water Breathing Skill: Destruction +10, Enchant +10, Alchemy +10, Alteration +5, Conjuration +5,Illusion +5 Specials: Fortified Maximum Magicka, Weakness to Magicka, Fire, Frost, and Shock, Resistant to Disease BRETON Bretons feel an inborn, instinctive bond with the mercurial forces of magic and the supernatural. Many great sorcerers have IMPERIAL Natives of the civilized, cosmopolitan province of Cyrodiil, the Imperials are well-educated and well- spoken. Though physically less imposing than the other races, the Imperials have proved to be shrewd diplomats and traders. These traits, along with their remarkable skill and training as light infantry, have enabled them to subdue all the other provinces and to have erected the monument to peace and prosperity that comprises the Glorious Empire. from the home province of High Rock, and in addition to their quick and perceptive grasp of spellcraft, enchantment, and alchemy, even the humblest of Bretons boast a high resistance to destructive and dominating magical energies. Skill Bonuses: Conjuration +10, Mysticism +10, Restoration +10, Alchemy +5, Alteration +5 Illusion +5 pecials: Fortified Maximum Magicka, Dragon Skin, Resist Magicka SKILL BONUSES: Speechcraft+10, Mercantile+10, Long Blade +10, Blunt Weapon +S, Light Armor +5, Hand to Hand +5 SPECIALS: Star of the West, Voice of the Emperor The Elder Scrolls III: Morrowind 13 The Elder crlsIII: Morowind BIRTHSIGNS In Tamriel, persons born under certain constellations are said to be fortunate in their aspects', Such persons are often blessed-or cursed- with remarkable abilities or weaknesses as a result of the magical conjunctions of celestíal influences. STEALTH SPECIALIZED CLASSES THIEVES Thieves are pickpockets and pilferers. Unlike robbers, who kill and loot, thieves typically choose stealth and subterfuge over violence, and often entertain romantic notions of their charm and in their acquisitive activities cleverness THE APPRENTICE Those bom under the sign of The Apprentice have increased Magicka, but also have a weakness to it. AGENTS atives skilled in deception and avoidance, but dasTHE ATRONACH trained in self-defense and the use of deadly force. Self-reliant and independent, agents devote themselves to personal goals, or to various patrons or causes. Those born under the sign of The Atronach cannot regenerate Magicka, but have a chance of absorbing any magic cast at them. THE LADY Those born under the sign of The Lady have increased Endurande and Personality. ASSASSINS Assassins are killers who rely on stealth and mobility to approach victims undetected. Execution is performed with ranged weapons or with short blades for close work. Assassins can be ruthless murderers or principled agents of noble causes. THE LORD Those born under the sign of The Lord can regenerate Health, but are weak to fire THE LOVER Those born under the sign of The Lover have increased Agility and can paralyze others with a kiss. ACROBATS Acrobať' is a polite euphemism for agile burglars and second-story men, These thieves avoid detection by stealth, and rely on mobility and cunning to avoid capture. THE MAGE Those born under the sign of The Mage have increased Magicka. MONKS Monks are students of the ancient martial arts of hand-to-hand combat and unarmored self-defense. Monks avoid detection by stealth, mobility, and agility, and are skilled with a variety of ranged and close-combat weapons. THE RITUAL Those born under the sign of The Ritual can heal themselves and turn undead. THE SERPENT Those born under the sign of The Serpent can poison others at a loss of PILGRIMS Pilgrims are travelers, seekers of truth and enlightenment. They fortify themselves for road and wilderness with arms, armor, and magic, and through wide experience of the world, they become shrewd in commerce and persuasion their own Health. THE SHADOW Those born under the sign of The Shadow can make themselves invisible. THE STEED Those born under the sign of The Steed can move faster BARDS Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword shield, spell, and enchantment to preserve them from the perils of their educational experiences THE THIEF Those born under the sign of The Thief are harder to hit. THE TOWER detect things at a distance. Those born under the sign of The Warrior have an increased chance Those born under the sign of The Tower can unlock doors magically and THE WARRIOR 25 I miss the days when games came with manuals
Blade, Blessed, and Books: The Elder Scrolls III
 The elder Scrolls
 MORROWINTD
 MORROWIND
 e9
 Do not mm
 ORK
 Media company.The Elder Scrolls, Morrowind
 Bink Video, Copynight 1997-2001 by RAD
 Game of the Year Edition
 mvention of copy pro
 strictly prohibited.Confide

 SAFETY INFORMATION
 TABLE OF CONTENTS
 Introduction
 Main Menu
 Gameplay Controls
 The Game Screen
 Stats Menu
 Inventory Menu
 Magic Menu
 Map Menu
 Races
 Attributes
 Derived Attributes
 Combat Arts
 ABOUT PHOTOSENSITIVE SEIZURES
 A very small percentage of people may
 visual images, including flashing lights or patterns that may appear
 Even people who have no history of seizures or epilepsy may have a
 condition that can cause these photosensitve epileptic seizures while watching video
 experience a seizure when exposed to certain
 in video games.
 n undiagnosed
 These seizures may have a variety of symptoms including: lightheadedness
 vision, eye or face twitching, jerking or shaking of arms or legs, disorientation
 entation
 confusion, or momentary loss of awareness. Seizures may also cause loss of
 consciousness or convulsions that can lead to injury from falling down or strikina
 nearby objects.
 16
 mmediately stop playing and consult a doctor if you experience any of these
 symptoms Parents should watch for or ask their children about
 hildren and teenagers are more likely than adults to experience these seizures. The
 the above symptoms.
 19
 Stealth Arts
 of photosensitive epileptic seizures may be reduced by sitting farther from the
 using a smaller television screen, playing in a well-lit room, and not
 Combat Classes
 Magic Classes
 Stealth Classes
 en you are drowsy or fatigued
 of your relatives have a history of seizures or epilepsy, consult a doctor
 Increasing Your Skills and Leveling Up
 Weapons
 R IMPORTANT HEALTH AND SAFETY INFORMATION
 28
 29
 30
 .30
 30
 ox Instruction Manual contains important safety and health information that
 Using Weapons, Repairing Weapons & Armor
 u should read and understand before using this software
 School of Conjuration
 VOID DAMAGE TO YOUR TELEVISION
 School of Illusion
 School of Destruction
 not use with certain televisions. Some televisions, especially front- or rear-projection
 pes, can be damaged if any video games, including Xbox games, are played on them.
 tatic images presented during the normal course of game play may burn in to the
 creen, causing a permanent shadow of the static image to appear at all times, even
 when video games are not being played. Similar damage may occur from static images
 eated when placing a video game on hold or pause. Consult your television owner's
 nanual to determine if video games can be safely played safely on your set. If you are
 unable to find this information in the owner's manual, contact your television dealer or
 School of Restoration
 School of Mysticism
 School of Alteration
 Abilities, Powers, Diseases, Spells.
 34
 35
 36
 Magic Items, Magic Scrolls
 Spellmaking
 Enchanting
 39
 the manufacturer to determine if video games can be played safely on your set.
 I Unauthorized copying, reverse engineering, transmission, public performance, rental,
 Potions, Alchemy
 Stealth
 pay for play, or circumvention of copy protection is strictly prohibited
 42
 Books, Journal.
 Containers, Resting and Waiting, Fast Travel, Crime and Jail.
 Loading and Saving
 Preferences
 Credits
 .46
 The Elder Scrolls III: Morrowind
 The Elder ScI: Morrowind

 CREATING YOUR CHARACTER
 When you first start, you mu
 entered in your Name, you'l be asked to select a Race, Class, and Bithsign
 ist decide what kind of player you will be. After you've
 DARK ELF
 In the Empire, "Dark Elf is the common
 usage, but in their Morrowind homeland,
 they call themselves the "Dunmer." The
 dark-skinned, red-eyed Dunmer combine
 powerful intellect with strong and agile
 physiques, producing superior warriors and
 sorcerers. On the battlefield, Dark Elves are
 noted for their skilled and balanced
 integration of swordsmen, marksmen, and
 war wizards.
 RACES
 You may choose from 10 races commonly encountered in MORROWIND. Since each
 race has unique abilities, selecting your race is one of the most important decisions
 vou'll make.
 ARGONIAN
 Little is known and less is understood about the
 reptilian denizens of Black Marsh. Years of
 defending their borders have made the
 Argonians experts in guerilla warfare, and their
 Skill Bonuses: Long Blade +5, Destruction +10, Light Armor +5, Athletics +5, Mysticism +5,
 Marksman +5, Short Blade +10
 Specials: Ancestor Guardian, Resistant to Fire
 natural abilities make them equally at home in
 water and on land. They are well suited for the
 treacherous swamps of their homeland, and
 have developed natural immunities to the
 diseases and poisons that have doomed many
 would-be explorers of the region.
 HIGH ELF
 The High Elves, or Altmer, are the proud, tall, golden-
 skinned peoples of Summerset Isle. The common
 tongue of the Empire, Tamrielic, is based on their
 speech and writing, and most of the Empire's arts,
 crafts, and sciences are derived from High Elven
 traditions. Deft, intelligent, and strong-willed, High
 Elves are often gifted in the arcane arts, and are far
 more resistant to disease than the lesser races.
 Skill Bonuses: Alchemy +5, Athletics +15,Illusion +5, Medium Armor +5, Mysticism +5
 Spear +5, Unarmored+5
 Specials: Resist Disease, Immune to Poison, Water Breathing
 Skill: Destruction +10, Enchant +10, Alchemy +10, Alteration +5, Conjuration +5,Illusion +5
 Specials: Fortified Maximum Magicka, Weakness to Magicka, Fire, Frost, and Shock,
 Resistant to Disease
 BRETON
 Bretons feel an inborn, instinctive bond
 with the mercurial forces of magic and the
 supernatural. Many great sorcerers have
 IMPERIAL
 Natives of the civilized, cosmopolitan province of
 Cyrodiil, the Imperials are well-educated and well-
 spoken. Though physically less imposing than the
 other races, the Imperials have proved to be shrewd
 diplomats and traders. These traits, along with their
 remarkable skill and training as light infantry, have
 enabled them to subdue all the other provinces and
 to have erected the monument to peace and
 prosperity that comprises the Glorious Empire.
 from the home province of High
 Rock, and in addition to their quick and
 perceptive grasp of spellcraft, enchantment,
 and alchemy, even the humblest of Bretons
 boast a high resistance to destructive and
 dominating magical energies.
 Skill Bonuses: Conjuration +10, Mysticism +10, Restoration +10, Alchemy +5, Alteration +5
 Illusion +5
 pecials: Fortified Maximum Magicka, Dragon Skin, Resist Magicka
 SKILL BONUSES: Speechcraft+10, Mercantile+10, Long Blade +10, Blunt Weapon +S,
 Light Armor +5, Hand to Hand +5
 SPECIALS: Star of the West, Voice of the Emperor
 The Elder Scrolls III: Morrowind
 13
 The Elder crlsIII: Morowind

 BIRTHSIGNS
 In Tamriel, persons born under certain constellations are said to be fortunate in their
 aspects', Such persons are often blessed-or cursed- with remarkable abilities or
 weaknesses as a result of the magical conjunctions of celestíal influences.
 STEALTH SPECIALIZED CLASSES
 THIEVES
 Thieves are pickpockets and pilferers. Unlike robbers, who kill and
 loot, thieves typically choose stealth and subterfuge over violence,
 and often entertain romantic notions of their charm and
 in their acquisitive activities
 cleverness
 THE APPRENTICE
 Those bom under the sign of The Apprentice have increased Magicka, but
 also have a weakness to it.
 AGENTS
 atives skilled in deception and avoidance, but
 dasTHE ATRONACH
 trained in self-defense and the use of deadly force. Self-reliant and
 independent, agents devote themselves to personal goals, or to
 various patrons or causes.
 Those born under the sign of The Atronach cannot regenerate Magicka, but
 have a chance of absorbing any magic cast at them.
 THE LADY
 Those born under the sign of The Lady have increased Endurande
 and Personality.
 ASSASSINS
 Assassins are killers who rely on stealth and mobility to approach
 victims undetected. Execution is performed with ranged weapons
 or with short blades for close work. Assassins can be ruthless
 murderers or principled agents of noble causes.
 THE LORD
 Those born under the sign of The Lord can regenerate Health, but are weak
 to fire
 THE LOVER
 Those born under the sign of The Lover have increased Agility and can
 paralyze others with a kiss.
 ACROBATS
 Acrobať' is a polite euphemism for agile burglars and second-story
 men, These thieves avoid detection by stealth, and rely on mobility
 and cunning to avoid capture.
 THE MAGE
 Those born under the sign of The Mage have increased Magicka.
 MONKS
 Monks are students of the ancient martial arts of hand-to-hand
 combat and unarmored self-defense. Monks avoid detection by
 stealth, mobility, and agility, and are skilled with a variety of
 ranged and close-combat weapons.
 THE RITUAL
 Those born under the sign of The Ritual can heal themselves and
 turn undead.
 THE SERPENT
 Those born under the sign of The Serpent can poison others at a loss of
 PILGRIMS
 Pilgrims are travelers, seekers of truth and enlightenment. They
 fortify themselves for road and wilderness with arms, armor, and
 magic, and through wide experience of the world, they become
 shrewd in commerce and persuasion
 their own Health.
 THE SHADOW
 Those born under the sign of The Shadow can make themselves invisible.
 THE STEED
 Those born under the sign of The Steed can move faster
 BARDS
 Bards are loremasters and storytellers. They crave adventure for the
 wisdom and insight to be gained, and must depend on sword
 shield, spell, and enchantment to preserve them from the perils of
 their educational experiences
 THE THIEF
 Those born under the sign of The Thief are harder to hit.
 THE TOWER
 detect things at a distance.
 Those born under the sign of The Warrior have an increased chance
 Those born under the sign of The Tower can unlock doors magically and
 THE WARRIOR
 25
I miss the days when games came with manuals

I miss the days when games came with manuals