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Hell: audrey-hepbae: snacfu: liebgoth: weknowwearebeautifulanduglytoo: joekerspades: elitigre: frender: deadfoxforcutie: trashgender-neurotica: blueeyeddl: tikkunolamorgtfo: trashgender-neurotica: When you’re an adult man and you try to troll a little girl but instead she drags you straight to hell. (source) “I’m down with white nationalism but I will clutch my pearls if I hear an F-bomb.” White people in a nutshell. Is he calling her “young man” or “young ma'am”? I can’t tell. Considering it’s infowars, may be relevant either way….. He said “young man”, no doubt in an attempt to launch into anti-trans rhetoric with her as a prop. This is a good way to handle that. why is it that every reactionary white dude talks like this. “oh wow, oh my gosh!! oh golly!! oh jeepers!!” it’s actually a little bit horrifying that he would try to expose a child to the lion den of internet white nationalism by making her a prop to make fun of. but yeah, the little girl is “scandalous” because she rightfully called this grown man a fucking idiot Fun trivia fact: this single clip entirely ended this dumbass dude’s career in Infowars and alt right publication, because no one took him seriously anymore after a “little girl” called him a fucking idiot to his face and all he could do was say wow and oh my gosh. I’m glad. Fuck that guy. Hey that’s me in the 8th grade lol, I use they them pronouns now fank uuuu!!!! Also I still have those same glasses :0 how time flies!! Also if u were wondering how the altercation started I was at this defend DACA protest and my jewish ass was like is that FUCKING infowars harassing an old lady and so I posted the fuck up. Texas style. YOURE MY HERO Long live this hero. May they never need a new prescription.
Hell: audrey-hepbae:
snacfu:

liebgoth:


weknowwearebeautifulanduglytoo:

joekerspades:

elitigre:

frender:

deadfoxforcutie:


trashgender-neurotica:

blueeyeddl:

tikkunolamorgtfo:


trashgender-neurotica:

When you’re an adult man and you try to troll a little girl but instead she drags you straight to hell.
(source)

“I’m down with white nationalism but I will clutch my pearls if I hear an F-bomb.” White people in a nutshell.


Is he calling her “young man” or “young ma'am”? I can’t tell. Considering it’s infowars, may be relevant either way….. 

He said “young man”, no doubt in an attempt to launch into anti-trans rhetoric with her as a prop.
This is a good way to handle that.

why is it that every reactionary white dude talks like this. “oh wow, oh my gosh!! oh golly!! oh jeepers!!” 


it’s actually a little bit horrifying that he would try to expose a child to the lion den of internet white nationalism by making her a prop to make fun of. but yeah, the little girl is “scandalous” because she rightfully called this grown man a fucking idiot



Fun trivia fact: this single clip entirely ended this dumbass dude’s career in Infowars and alt right publication, because no one took him seriously anymore after a “little girl” called him a fucking idiot to his face and all he could do was say wow and oh my gosh.



I’m glad. Fuck that guy. 

Hey that’s me in the 8th grade lol, I use they them pronouns now fank uuuu!!!! Also I still have those same glasses :0 how time flies!! Also if u were wondering how the altercation started I was at this defend DACA protest and my jewish ass was like is that FUCKING infowars harassing an old lady and so I posted the fuck up. Texas style.



YOURE MY HERO 



Long live this hero. May they never need a new prescription.

audrey-hepbae: snacfu: liebgoth: weknowwearebeautifulanduglytoo: joekerspades: elitigre: frender: deadfoxforcutie: trashgender-n...

Hell: With all my respect, be cool need to burn in hell by no-idea-for-this-nam MORE MEMES
Hell: With all my respect, be cool need to burn in hell by no-idea-for-this-nam
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With all my respect, be cool need to burn in hell by no-idea-for-this-nam MORE MEMES

Hell: With all my respect, be cool need to burn in hell
Hell: With all my respect, be cool need to burn in hell

With all my respect, be cool need to burn in hell

Hell: Murica hell yea by winkysocks21 MORE MEMES
Hell: Murica hell yea by winkysocks21
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Murica hell yea by winkysocks21 MORE MEMES

Hell: Murica hell yea
Hell: Murica hell yea

Murica hell yea

Hell: If you’re not going to help, then get the hell out
Hell: If you’re not going to help, then get the hell out

If you’re not going to help, then get the hell out

Hell: clockworkrobotic: bigancestorenergy: ouma-anti: whatjordylikes: danielle-mertina: blackqueerblog: Some parents really don’t understand the difference between actual discipline and hurting your kids. This teaches a kid nothing except needing to hide what makes them happy because they’re scared their parents will destroy it. Wow…what a terrible parent. Minecraft is A LOT of work, diligence, and creativity. The parent should have been encouraging that. And why does a 9 year old need to wake up every day at 7 am during a pandemic? What’s wrong with this person? I can foresee an estranged relationship in the future. Because this parent is out of their minds and more interested in exacting punitive control than being a loving caregiver. Y'all wonder why some kids are the way they are? This is it. why on earth does a NINE YEAR OLD CHILD has to wake up at fucking 7 am during a pandemic? also children may require up to TWELVE HOURS of sleep he’s not being defiant—without the threat of a ridiculous and unnatural hour he MUST be awake at he’s actually following his natural circadian rhythm which is actually HEALTHIER for him what they’ve done is broken his trust in a MAJOR way. he does not feel safe or in control. which is why he is refusing meals. honestly? if they keep this behavior up—let alone just not apologizing and finding the save file for his game—he’s gonna develop some dangerous coping skills like yknow. An eating disorder. Dissociation. Self harm. I’m not being hyperbolic. this is literally how it starts. This is the second time this week I’ve seen a story like this (the first being the boyfriend destroying his girlfriend’s AC island over an argument) and it makes me think – how is this ANY different to someone destroying a physical piece of art someone’s made: ripping up their sketchbook, breaking ceramics, cutting up cosplays? If this person had come forward with a question like “my son wouldn’t get out of bed so I broke the birdbox he made” there wouldn’t be ANY question whether this was abusive behaviour. There’s an inherent disconnect with how we talk about the “value” of virtual items/creations in video games: something about the way that these things aren’t tangible in the conventional sense makes them somehow less valuable than something everyone can hold and observe and appreciate. Think about the amount of “funny gamer rage” videos out there that are people upset over losing WoW saves and the likes: game saves are often things people have put hundreds of hours into, they have value to that person and are representative of their own dedication. Hell, I’m really bummed at the moment over not having access to some of my BL2 saves (I can’t travel to get my PS4 from uni), and I know I’d be upset if I lost them forever.  Video games are a massive escape mechanism for a lot of people especially right now, and putting time and effort into particularly building games is a constructive and creative outlet that gives people a feeling of accomplishment (and let’s be real it’s a lot more practical than having a house full of lego). Yet there’s still this weird stigma attached to them, this “it’s just a game” mentality that leads people to be easily dismissive of others’ feelings over losing progress. Destroyed your girlfriend’s AC island, which she put hundreds of hours into building? Whatever, it’s just a game. Deleted your kid’s minecraft file, which he spent an entire year working on? Whatever, it’s just a game, why are you so mad? It’s not a real thing, it’s just some numbers hiding behind fancy computer graphics! Actions like this are intentional, targeted destruction of another person’s property - property they have created themselves -  by an adult who knew what they were doing and we should NOT treat them as anything other than that, regardless of medium.
Hell: clockworkrobotic:

bigancestorenergy:

ouma-anti:

whatjordylikes:

danielle-mertina:


blackqueerblog:


Some parents really don’t understand the difference between actual discipline and hurting your kids.

This teaches a kid nothing except needing to hide what makes them happy because they’re scared their parents will destroy it.




Wow…what a terrible parent. Minecraft is A LOT of work, diligence, and creativity. The parent should have been encouraging that. And why does a 9 year old need to wake up every day at 7 am during a pandemic? What’s wrong with this person? 
I can foresee an estranged relationship in the future. Because this parent is out of their minds and more interested in exacting punitive control than being a loving caregiver. 



Y'all wonder why some kids are the way they are? This is it. 

why on earth does a NINE YEAR OLD CHILD has to wake up at fucking 7 am during a pandemic? 

also children may require up to TWELVE HOURS of sleep
he’s not being defiant—without the threat of a ridiculous and unnatural hour he MUST be awake at he’s actually following his natural circadian rhythm which is actually HEALTHIER for him
what they’ve done is broken his trust in a MAJOR way. he does not feel safe or in control. which is why he is refusing meals. 
honestly? if they keep this behavior up—let alone just not apologizing and finding the save file for his game—he’s gonna develop some dangerous coping skills like yknow. An eating disorder. Dissociation. Self harm.
I’m not being hyperbolic. this is literally how it starts.

This is the second time this week I’ve seen a story like this (the first being the boyfriend destroying his girlfriend’s AC island over an argument) and it makes me think – how is this ANY different to someone destroying a physical piece of art someone’s made: ripping up their sketchbook, breaking ceramics, cutting up cosplays? If this person had come forward with a question like “my son wouldn’t get out of bed so I broke the birdbox he made” there wouldn’t be ANY question whether this was abusive behaviour.
There’s an inherent disconnect with how we talk about the “value” of virtual items/creations in video games: something about the way that these things aren’t tangible in the conventional sense makes them somehow less valuable than something everyone can hold and observe and appreciate. Think about the amount of “funny gamer rage” videos out there that are people upset over losing WoW saves and the likes: game saves are often things people have put hundreds of hours into, they have value to that person and are representative of their own dedication. Hell, I’m really bummed at the moment over not having access to some of my BL2 saves (I can’t travel to get my PS4 from uni), and I know I’d be upset if I lost them forever. 
Video games are a massive escape mechanism for a lot of people especially right now, and putting time and effort into particularly building games is a constructive and creative outlet that gives people a feeling of accomplishment (and let’s be real it’s a lot more practical than having a house full of lego). Yet there’s still this weird stigma attached to them, this “it’s just a game” mentality that leads people to be easily dismissive of others’ feelings over losing progress. Destroyed your girlfriend’s AC island, which she put hundreds of hours into building? Whatever, it’s just a game. Deleted your kid’s minecraft file, which he spent an entire year working on? Whatever, it’s just a game, why are you so mad? It’s not a real thing, it’s just some numbers hiding behind fancy computer graphics!
Actions like this are intentional, targeted destruction of another person’s property - property they have created themselves -  by an adult who knew what they were doing and we should NOT treat them as anything other than that, regardless of medium.

clockworkrobotic: bigancestorenergy: ouma-anti: whatjordylikes: danielle-mertina: blackqueerblog: Some parents really don’t under...

Hell: It’s ghetto as hell! by BrotherJannis MORE MEMES
Hell: It’s ghetto as hell! by BrotherJannis
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It’s ghetto as hell! by BrotherJannis MORE MEMES

Hell: It’s ghetto as hell!
Hell: It’s ghetto as hell!

It’s ghetto as hell!

Hell: What the hell happened here. by thej5051 MORE MEMES
Hell: What the hell happened here. by thej5051
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What the hell happened here. by thej5051 MORE MEMES

Hell: Hell is other people (via /r/BlackPeopleTwitter)
Hell: Hell is other people (via /r/BlackPeopleTwitter)

Hell is other people (via /r/BlackPeopleTwitter)

Hell: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
Hell: solaredarisen:

randomnightlord:

solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? 


Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line


Goddammit AC. You had one job

solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelie...

Hell: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
Hell: solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?

solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalk...

Hell: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
Hell: solaredarisen:

randomnightlord:
mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it


Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theh...

Hell: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
Hell: mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?

mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkick...

Hell: Hell is other people
Hell: Hell is other people

Hell is other people

Hell: Hell is other people by GentrifriesGuy MORE MEMES
Hell: Hell is other people by GentrifriesGuy
MORE MEMES

Hell is other people by GentrifriesGuy MORE MEMES

Hell: Hell dawg
Hell: Hell dawg

Hell dawg

Hell: srsfunny: Oh hell yea, murica
Hell: srsfunny:

Oh hell yea, murica

srsfunny: Oh hell yea, murica

Hell: everyday I’m reminded I’m old as hell and also want to cry
Hell: everyday I’m reminded I’m old as hell and also want to cry

everyday I’m reminded I’m old as hell and also want to cry

Hell: everyday I’m reminded I’m old as hell and also want to cry by aka-mamas MORE MEMES
Hell: everyday I’m reminded I’m old as hell and also want to cry by aka-mamas
MORE MEMES

everyday I’m reminded I’m old as hell and also want to cry by aka-mamas MORE MEMES

Hell: Going to hell for this one.
Hell: Going to hell for this one.

Going to hell for this one.

Hell: srsfunny: I really feel sorry for this family and i wish they get the iPad back. I hope the thief burns in hell.
Hell: srsfunny:

I really feel sorry for this family and i wish they get the iPad back. I hope the thief burns in hell.

srsfunny: I really feel sorry for this family and i wish they get the iPad back. I hope the thief burns in hell.

Hell: Kim Jong-Un's alleged death has inspired some hilarious memes (that will totally send us to Hell). #Memes #KimJongUn #NorthKorea
Hell: Kim Jong-Un's alleged death has inspired some hilarious memes (that will totally send us to Hell). #Memes #KimJongUn #NorthKorea

Kim Jong-Un's alleged death has inspired some hilarious memes (that will totally send us to Hell). #Memes #KimJongUn #NorthKorea

Hell: What the hell is wrong with you two?
Hell: What the hell is wrong with you two?

What the hell is wrong with you two?

Hell: One ticket to Hell, please.
Hell: One ticket to Hell, please.

One ticket to Hell, please.

Hell: One ticket to Hell, please. by PointlessPoem MORE MEMES
Hell: One ticket to Hell, please. by PointlessPoem
MORE MEMES

One ticket to Hell, please. by PointlessPoem MORE MEMES

Hell: the-skull-breaker: hell-o, guys ! a double axe for the Pride Knights as a bisexuality symbol, because… you know… axes are cool !
Hell: the-skull-breaker:

hell-o, guys ! a double axe for the Pride Knights as a bisexuality symbol, because… you know… axes are cool !

the-skull-breaker: hell-o, guys ! a double axe for the Pride Knights as a bisexuality symbol, because… you know… axes are cool !

Hell: shubbabang: shubbabang: happy 420 and day i reserve a spot in hell its that time again folks
Hell: shubbabang:

shubbabang:
happy 420 and day i reserve a spot in hell

its that time again folks

shubbabang: shubbabang: happy 420 and day i reserve a spot in hell its that time again folks

Hell: oct2pus: shubbabang: shubbabang: happy 420 and day i reserve a spot in hell its that time again folks @shubbabang (Source)
Hell: oct2pus:

shubbabang:

shubbabang:

happy 420 and day i reserve a spot in hell

its that time again folks

@shubbabang 
(Source)

oct2pus: shubbabang: shubbabang: happy 420 and day i reserve a spot in hell its that time again folks @shubbabang (Source)

Hell: shubbabang: shubbabang: happy 420 and day i reserve a spot in hell its that time again folks
Hell: shubbabang:
shubbabang:

happy 420 and day i reserve a spot in hell

its that time again folks

shubbabang: shubbabang: happy 420 and day i reserve a spot in hell its that time again folks

Hell: shubbabang: shubbabang: happy 420 and day i reserve a spot in hell its that time again folks
Hell: shubbabang:

shubbabang:

happy 420 and day i reserve a spot in hell

its that time again folks

shubbabang: shubbabang: happy 420 and day i reserve a spot in hell its that time again folks

Hell: chapter-master-darius: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman: wh40kartwork: Krieger by Rotaken The certified madlad Huh neatWaitThat gun looks familiarHmmm. Ah.Whack The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE That gun is a fucking mess and i hate it so much. The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads) Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare You two are overlooking the fact that these weapons were used to brutally murder Nazis. Focus on the good things, yeah? True. I fully agree but technical nonsense makes me angery
Hell: chapter-master-darius:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

just-another-guardsman:

wh40kartwork:

Krieger by 
Rotaken



The certified madlad


Huh neatWaitThat gun looks familiarHmmm. Ah.Whack


The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames


Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study


Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it


It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE


That gun is a fucking mess and i hate it so much. 


The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads)


Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare 


You two are overlooking the fact that these weapons were used to brutally murder Nazis. Focus on the good things, yeah?


True. I fully agree but technical nonsense makes me angery

chapter-master-darius: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlor...

Hell: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman: wh40kartwork: Krieger by Rotaken The certified madlad Huh neatWaitThat gun looks familiarHmmm. Ah.Whack The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE That gun is a fucking mess and i hate it so much. The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads) Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare
Hell: feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

just-another-guardsman:

wh40kartwork:

Krieger by 
Rotaken



The certified madlad


Huh neatWaitThat gun looks familiarHmmm. Ah.Whack


The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames


Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study


Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it


It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE


That gun is a fucking mess and i hate it so much. 


The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads)


Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare

feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman:...

Hell: What the hell is this?
Hell: What the hell is this?

What the hell is this?

Hell: Working in retail is a special type of hell
Hell: Working in retail is a special type of hell

Working in retail is a special type of hell

Hell: They go to hell by MMPranaav MORE MEMES
Hell: They go to hell by MMPranaav
MORE MEMES

They go to hell by MMPranaav MORE MEMES

Hell: That’s a hell of an idea by Dalbah MORE MEMES
Hell: That’s a hell of an idea by Dalbah
MORE MEMES

That’s a hell of an idea by Dalbah MORE MEMES

Hell: That’s a hell of an idea
Hell: That’s a hell of an idea

That’s a hell of an idea

Hell: Oh hell yea, murica
Hell: Oh hell yea, murica

Oh hell yea, murica

Hell: Oh hell yea, murica by winkysocks21 MORE MEMES
Hell: Oh hell yea, murica by winkysocks21
MORE MEMES

Oh hell yea, murica by winkysocks21 MORE MEMES

Hell: Hell yahh
Hell: Hell yahh

Hell yahh

Hell: Hell yahh by pen15land- MORE MEMES
Hell: Hell yahh by pen15land-
MORE MEMES

Hell yahh by pen15land- MORE MEMES