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Good ol'BMW Individual M760Li xDrive Model V12 Excellence

awesomacious: Good ol'BMW Individual M760Li xDrive Model V12 Excellence

Individual: awesomacious: Good ol'BMW Individual M760Li xDrive Model V12 Excellence
Individual: awesomacious:

Good ol'BMW Individual M760Li xDrive Model V12 Excellence

awesomacious: Good ol'BMW Individual M760Li xDrive Model V12 Excellence

Individual: awesomacious: Good ol'BMW Individual M760Li xDrive Model V12 Excellence
Individual: awesomacious:

Good ol'BMW Individual M760Li xDrive Model V12 Excellence

awesomacious: Good ol'BMW Individual M760Li xDrive Model V12 Excellence

Individual: Good ol'BMW Individual M760Li xDrive Model V12 Excellence
Individual: Good ol'BMW Individual M760Li xDrive Model V12 Excellence

Good ol'BMW Individual M760Li xDrive Model V12 Excellence

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Individual: honestmerchantsailor: passivity: Would also be really annoying if they wore heat resistant gloves to throw back the hot tear gas canisters and if this got shared to all those protesting… Would be a further shame if people started covering cameras (as seen in Hong Kong, with protestors using poles and rakes to lift cardboard boxes over security cameras), blinding drone optics with laser pointers, and flooding police-run reporting apps with junk data. It would be a shame if the protesters noted that plainclothes cops can be identified a number of ways, such as wearing steel-toed boots; an armband or wristband of a particular color; driving white, black, or dark blue cars with concealed lights; or having the outline of cuffs visible in the back pocket or the bumps of an armor vest’s shoulder straps under their shirt. It would be a shame if the protesters began making their signs out of inch-thick plywood to stop rubber bullets, forming a tight shield wall to prevent police from singling out and mobbing individual protesters. It would be a shame if the people behind the shield wall held up umbrellas so that tear gas canisters fired over the heads of the front line will be bounced away. It would be a shame if protesters began constructing improvised armor vests out of duct tape, hardback books, and ceramic tiles. It would be a shame if protesters started wearing safety glasses, hard hats, respirators, and gardening gloves, all of which can be found at the same hardware stores as the plywood. It would be a shame if they started using traffic cones (the kind without the hole in the top) upside-down buckets, or other improvised lids to contain tear gas by placing them over the canisters. It would be a shame if protesters learned that police scanners are legal to own in the US, allowing them to learn where police are moving and what routes they intend to take. It would be a shame if they discovered that these scanners can be used to send as well as receive, allowing them to flood the scanner frequencies with noise. All this would be a terrible, terrible shame.
Individual: honestmerchantsailor:
passivity:
Would also be really annoying if they wore heat resistant gloves to throw back the hot tear gas canisters and if this got shared to all those protesting…
Would be a further shame if people started covering cameras (as seen in Hong Kong, with protestors using poles and rakes to lift cardboard boxes over security cameras), blinding drone optics with laser pointers, and flooding police-run reporting apps with junk data.
It would be a shame if the protesters noted that plainclothes cops can be identified a number of ways, such as wearing steel-toed boots; an armband or wristband of a particular color; driving white, black, or dark blue cars with concealed lights; or having the outline of cuffs visible in the back pocket or the bumps of an armor vest’s shoulder straps under their shirt.
It would be a shame if the protesters began making their signs out of inch-thick plywood to stop rubber bullets, forming a tight shield wall to prevent police from singling out and mobbing individual protesters. It would be a shame if the people behind the shield wall held up umbrellas so that tear gas canisters fired over the heads of the front line will be bounced away. It would be a shame if protesters began constructing improvised armor vests out of duct tape, hardback books, and ceramic tiles.
It would be a shame if protesters started wearing safety glasses, hard hats, respirators, and gardening gloves, all of which can be found at the same hardware stores as the plywood. It would be a shame if they started using traffic cones (the kind without the hole in the top) upside-down buckets, or other improvised lids to contain tear gas by placing them over the canisters.
It would be a shame if protesters learned that police scanners are legal to own in the US, allowing them to learn where police are moving and what routes they intend to take. It would be a shame if they discovered that these scanners can be used to send as well as receive, allowing them to flood the scanner frequencies with noise.
All this would be a terrible, terrible shame.

honestmerchantsailor: passivity: Would also be really annoying if they wore heat resistant gloves to throw back the hot tear gas canister...

Individual: caitas-cooing: wendell-or-something: honestmerchantsailor: passivity: Would also be really annoying if they wore heat resistant gloves to throw back the hot tear gas canisters and if this got shared to all those protesting… Would be a further shame if people started covering cameras (as seen in Hong Kong, with protestors using poles and rakes to lift cardboard boxes over security cameras), blinding drone optics with laser pointers, and flooding police-run reporting apps with junk data. It would be a shame if the protesters noted that plainclothes cops can be identified a number of ways, such as wearing steel-toed boots; an armband or wristband of a particular color; driving white, black, or dark blue cars with concealed lights; or having the outline of cuffs visible in the back pocket or the bumps of an armor vest’s shoulder straps under their shirt. It would be a shame if the protesters began making their signs out of inch-thick plywood to stop rubber bullets, forming a tight shield wall to prevent police from singling out and mobbing individual protesters. It would be a shame if the people behind the shield wall held up umbrellas so that tear gas canisters fired over the heads of the front line will be bounced away. It would be a shame if protesters began constructing improvised armor vests out of duct tape, hardback books, and ceramic tiles. It would be a shame if protesters started wearing safety glasses, hard hats, respirators, and gardening gloves, all of which can be found at the same hardware stores as the plywood. It would be a shame if they started using traffic cones (the kind without the hole in the top) upside-down buckets, or other improvised lids to contain tear gas by placing them over the canisters. It would be a shame if protesters learned that police scanners are legal to own in the US, allowing them to learn where police are moving and what routes they intend to take. It would be a shame if they discovered that these scanners can be used to send as well as receive, allowing them to flood the scanner frequencies with noise. All this would be a terrible, terrible shame. a word of caution about the plywood though… I just reblogged a post earlier today saying that if a rubber bullet hits that and shatters it, the splinters can put you in more danger. depending on how you’re holding it up, it can also damage your arm if you’ve strapped it on somehow, and carrying a shield can make you a target for them to shoot things at, so it might actually be safer on the whole if you don’t try to construct a shield, counter intuitive though that may seem. It’d be a shame if I reblogged this and people read it
Individual: caitas-cooing:

wendell-or-something:
honestmerchantsailor:

passivity:
Would also be really annoying if they wore heat resistant gloves to throw back the hot tear gas canisters and if this got shared to all those protesting…
Would be a further shame if people started covering cameras (as seen in Hong Kong, with protestors using poles and rakes to lift cardboard boxes over security cameras), blinding drone optics with laser pointers, and flooding police-run reporting apps with junk data.
It would be a shame if the protesters noted that plainclothes cops can be identified a number of ways, such as wearing steel-toed boots; an armband or wristband of a particular color; driving white, black, or dark blue cars with concealed lights; or having the outline of cuffs visible in the back pocket or the bumps of an armor vest’s shoulder straps under their shirt.
It would be a shame if the protesters began making their signs out of inch-thick plywood to stop rubber bullets, forming a tight shield wall to prevent police from singling out and mobbing individual protesters. It would be a shame if the people behind the shield wall held up umbrellas so that tear gas canisters fired over the heads of the front line will be bounced away. It would be a shame if protesters began constructing improvised armor vests out of duct tape, hardback books, and ceramic tiles.
It would be a shame if protesters started wearing safety glasses, hard hats, respirators, and gardening gloves, all of which can be found at the same hardware stores as the plywood. It would be a shame if they started using traffic cones (the kind without the hole in the top) upside-down buckets, or other improvised lids to contain tear gas by placing them over the canisters.
It would be a shame if protesters learned that police scanners are legal to own in the US, allowing them to learn where police are moving and what routes they intend to take. It would be a shame if they discovered that these scanners can be used to send as well as receive, allowing them to flood the scanner frequencies with noise.
All this would be a terrible, terrible shame.



a word of caution about the plywood though… I just reblogged a post earlier today saying that if a rubber bullet hits that and shatters it, the splinters can put you in more danger. depending on how you’re holding it up, it can also damage your arm if you’ve strapped it on somehow, and carrying a shield can make you a target for them to shoot things at, so it might actually be safer on the whole if you don’t try to construct a shield, counter intuitive though that may seem.



It’d be a shame if I reblogged this and people read it

caitas-cooing: wendell-or-something: honestmerchantsailor: passivity: Would also be really annoying if they wore heat resistant gloves...

Individual: honestmerchantsailor: passivity: Would also be really annoying if they wore heat resistant gloves to throw back the hot tear gas canisters and if this got shared to all those protesting… Would be a further shame if people started covering cameras (as seen in Hong Kong, with protestors using poles and rakes to lift cardboard boxes over security cameras), blinding drone optics with laser pointers, and flooding police-run reporting apps with junk data. It would be a shame if the protesters noted that plainclothes cops can be identified a number of ways, such as wearing steel-toed boots; an armband or wristband of a particular color; driving white, black, or dark blue cars with concealed lights; or having the outline of cuffs visible in the back pocket or the bumps of an armor vest’s shoulder straps under their shirt. It would be a shame if the protesters began making their signs out of inch-thick plywood to stop rubber bullets, forming a tight shield wall to prevent police from singling out and mobbing individual protesters. It would be a shame if the people behind the shield wall held up umbrellas so that tear gas canisters fired over the heads of the front line will be bounced away. It would be a shame if protesters began constructing improvised armor vests out of duct tape, hardback books, and ceramic tiles. It would be a shame if protesters started wearing safety glasses, hard hats, respirators, and gardening gloves, all of which can be found at the same hardware stores as the plywood. It would be a shame if they started using traffic cones (the kind without the hole in the top) upside-down buckets, or other improvised lids to contain tear gas by placing them over the canisters. It would be a shame if protesters learned that police scanners are legal to own in the US, allowing them to learn where police are moving and what routes they intend to take. It would be a shame if they discovered that these scanners can be used to send as well as receive, allowing them to flood the scanner frequencies with noise. All this would be a terrible, terrible shame.
Individual: honestmerchantsailor:

passivity:
Would also be really annoying if they wore heat resistant gloves to throw back the hot tear gas canisters and if this got shared to all those protesting…
Would be a further shame if people started covering cameras (as seen in Hong Kong, with protestors using poles and rakes to lift cardboard boxes over security cameras), blinding drone optics with laser pointers, and flooding police-run reporting apps with junk data.
It would be a shame if the protesters noted that plainclothes cops can be identified a number of ways, such as wearing steel-toed boots; an armband or wristband of a particular color; driving white, black, or dark blue cars with concealed lights; or having the outline of cuffs visible in the back pocket or the bumps of an armor vest’s shoulder straps under their shirt.
It would be a shame if the protesters began making their signs out of inch-thick plywood to stop rubber bullets, forming a tight shield wall to prevent police from singling out and mobbing individual protesters. It would be a shame if the people behind the shield wall held up umbrellas so that tear gas canisters fired over the heads of the front line will be bounced away. It would be a shame if protesters began constructing improvised armor vests out of duct tape, hardback books, and ceramic tiles.
It would be a shame if protesters started wearing safety glasses, hard hats, respirators, and gardening gloves, all of which can be found at the same hardware stores as the plywood. It would be a shame if they started using traffic cones (the kind without the hole in the top) upside-down buckets, or other improvised lids to contain tear gas by placing them over the canisters.
It would be a shame if protesters learned that police scanners are legal to own in the US, allowing them to learn where police are moving and what routes they intend to take. It would be a shame if they discovered that these scanners can be used to send as well as receive, allowing them to flood the scanner frequencies with noise.
All this would be a terrible, terrible shame.

honestmerchantsailor: passivity: Would also be really annoying if they wore heat resistant gloves to throw back the hot tear gas caniste...

Individual: Good ol'BMW Individual M760Li xDrive Model V12 Excellence
Individual: Good ol'BMW Individual M760Li xDrive Model V12 Excellence

Good ol'BMW Individual M760Li xDrive Model V12 Excellence

Individual: Good ol'BMW Individual M760Li xDrive Model V12 Excellence
Individual: Good ol'BMW Individual M760Li xDrive Model V12 Excellence

Good ol'BMW Individual M760Li xDrive Model V12 Excellence

Individual: Good ol'BMW Individual M760Li xDrive Model V12 Excellence by TDS755 MORE MEMES
Individual: Good ol'BMW Individual M760Li xDrive Model V12 Excellence by TDS755
MORE MEMES

Good ol'BMW Individual M760Li xDrive Model V12 Excellence by TDS755 MORE MEMES

Individual: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
Individual: solaredarisen:

randomnightlord:

solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? 


Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line


Goddammit AC. You had one job

solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelie...

Individual: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
Individual: solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?

solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalk...

Individual: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
Individual: solaredarisen:

randomnightlord:
mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it


Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theh...

Individual: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
Individual: mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?

mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkick...

Individual: “A work of art has no importance whatever to society. It is only important to the individual.”
Individual: “A work of art has no importance whatever to society. It is only important to the individual.”

“A work of art has no importance whatever to society. It is only important to the individual.”

Individual: RIP in Peace individual rights
Individual: RIP in Peace individual rights

RIP in Peace individual rights

Individual: chapter-master-darius: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman: wh40kartwork: Krieger by Rotaken The certified madlad Huh neatWaitThat gun looks familiarHmmm. Ah.Whack The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE That gun is a fucking mess and i hate it so much. The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads) Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare You two are overlooking the fact that these weapons were used to brutally murder Nazis. Focus on the good things, yeah? True. I fully agree but technical nonsense makes me angery
Individual: chapter-master-darius:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

just-another-guardsman:

wh40kartwork:

Krieger by 
Rotaken



The certified madlad


Huh neatWaitThat gun looks familiarHmmm. Ah.Whack


The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames


Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study


Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it


It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE


That gun is a fucking mess and i hate it so much. 


The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads)


Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare 


You two are overlooking the fact that these weapons were used to brutally murder Nazis. Focus on the good things, yeah?


True. I fully agree but technical nonsense makes me angery

chapter-master-darius: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlor...

Individual: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman: wh40kartwork: Krieger by Rotaken The certified madlad Huh neatWaitThat gun looks familiarHmmm. Ah.Whack The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE That gun is a fucking mess and i hate it so much. The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads) Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare
Individual: feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

randomnightlord:

feniczoroark:

just-another-guardsman:

wh40kartwork:

Krieger by 
Rotaken



The certified madlad


Huh neatWaitThat gun looks familiarHmmm. Ah.Whack


The Gatling MG42 is literally the worst fucking thing i have ever seen in my life of being interested in history and Videogames


Worst design yes and I can name so much of the pointless bullshit with itHell. Only remembered the piece of shit weapon because I once spent half an hour staring at its stock for study


Also didn’t it have like one or two mags? Those things only really held up to 100 shots at best. 200 shots for a Gatling gun mg42 that probably shoots even faster than the 1400rpm the original hasThat is no lmg. Thats a shotgun with a weight of like 40 kilos by the looks of it


It had 1 magazine. No reloadability (also had no dust tray cover release thing or drum release). Some bs about balancing. 250 rounds in game for somme reason. Last I checked those kinds of drums could only hold a 50 round belt. Lowest firerate on any modern rotary barrel weapon is 1000rpm of the Gau-19, the same wepaon can achive 2000rpm. But thats 50cal/12.7. Assuming this uses the same ammo as the MG42, than that would be 7.92×57, the nearest weapons we have for that is the US M134 which has a firerate of 3000rpm to 6000rpm or the Russian GShG-7.62 (a 4 barreled one) which has 3500rpm to 6000rpm. So realistically the 50 round belt would be used up in 1 second to half a second. The 250 belt would be 5 seconds to 2 and a half seconds. Thats nowhere near enough. So again, bad design. Also if it uses a belt it would need a delinker.The barrel shroud was left on each individual barrel, forcing the barrels apart. More weight. Would also need a more powerful rotor to spin it. Gatling weapons forgo barrel shrouds because the multiple barrels are to help cooling.The foregrip was in the right place but wasn’t reinforced enough/where it connects with the weapon needed to be a bit more forward.The barrels had to “spin up” first. That would realistically waste ammo. Electric rotart guns start firing immediately and at a high firerate which climbs over like, a second or two as the motor warms up. Also upon the trigger being released they stop spinning immediatly. But that things barrels kept spinning, which would eject unfired rounds. Also the barrels never seemed to line up with any kind of breach, instead coming to rest in some random ass place, no sense whatsoever.IT HAS NO SIGHTSWHERE IS ITS POWER SOURCE


That gun is a fucking mess and i hate it so much. 


The 1960 plasma one angers me more. (3 barrels that dont spin. Only one barrel is ever used. Why. Why then3 barrels. Somehow plays worse than that stupid ass gatling mg42/46. Bunch other reasons I’m too angry and tired for atm)Also as for the art that started this. 40k already has rotor cannons which normal humans can pick up, although thosw only got ised in 30k (and 40k as the soulfire cannon used by magnus’ lads)


Aye. The only wolfenstein weapon i actually liked in the new Games was the Hatchet. Even the knife in New Order was a total nightmare

feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: randomnightlord: feniczoroark: just-another-guardsman:...

Individual: You have come off as an uninteresting individual
Individual: You have come off as an uninteresting individual

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Individual: Pinterest suddenly decided that i must be a deep individual and gave me this

Pinterest suddenly decided that i must be a deep individual and gave me this

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Individual: [Jojo's bizarre adventure battle tendency] He was such a honourable individual...

[Jojo's bizarre adventure battle tendency] He was such a honourable individual...

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Individual: There was some nondescript strawberry haired individual inside her while it happened too

There was some nondescript strawberry haired individual inside her while it happened too

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Individual: serialkillersx:

positive-memes:Growing as an individual is key


♥️

serialkillersx: positive-memes:Growing as an individual is key ♥️

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Individual: I too am a bipolar individual when it comes to games.

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Individual: BIONICLE Alignment Chart (Individual pics in comments)

BIONICLE Alignment Chart (Individual pics in comments)

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Heres a picture of Donald Trump giving you a thumbs up for being a good individual

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Individual: Got some good advice and these are my final results from cleaning my mouse and each individual key cap!

Got some good advice and these are my final results from cleaning my mouse and each individual key cap!

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Individual: The tiny island of Lítla Dímun is often crowned with its own individual cloud.

The tiny island of Lítla Dímun is often crowned with its own individual cloud.

Individual: The tiny island of Lítla Dímun is often crowned with its own individual cloud
Individual: The tiny island of Lítla Dímun is often crowned with its own individual cloud

The tiny island of Lítla Dímun is often crowned with its own individual cloud

Individual: This super detailed pc model in a workshop map from Cs. And if u shoot it the individual parts fall out
Individual: This super detailed pc model in a workshop map from Cs. And if u shoot it the individual parts fall out

This super detailed pc model in a workshop map from Cs. And if u shoot it the individual parts fall out

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Individual: Classic example of a very random individual in the wild

Classic example of a very random individual in the wild