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Advice, Children, and Club: I My [38M] girlfriend [32F] of 3 years owns a pornstore/strip club. I want her to sell it before l propose gfclubowner-3 days ago . relationship-advice-46% upvoted My girlfriend was left a pornstore and strip club by her dad when he died 8 years ago. He left it go to be a shithole, but she poured her entire inheritance and took out some loans to revamp them both. owns a pornstore/strip club. I want her to sell it before I propose gfelubowner-3 days ago . relationship-advice-91 % upvoted It is now a popular, well managed establishment. She makes a decent life, but I have issues and I want her to sell it before of 3 years_owns a/ I will even think of proposing. I decided to tell her that the sexual side of the store and don't think the adult industry is a positive place for anyone. can't tell my strict Catholic parents what she does for a living ub bothered me, and that I wanted her to sell it before I would propose. I made breakfast before she left to go over to the store for the day. She has to put a lot of time into the club. Saturday, we had plans to go see Shazam and have dinner. She got called that a bartender's kid is sick and she ended up working until 4 am due to no coverage. She dumped me on the spot. She said she enjoys her work, loves the adult industry, and has no plans on selling ever. She said she has worked too hard and too long for that sort of "bullshit. This is a regular occurence in some capacity. She just shrugs at me and tells me it's part of being an active owner of a successful business. She ends up working until 4 am at least 4 times a week We don't live together, so we walked through her apartment to gather my things. We gave each other's keys back. She already blocked me on facebook. She is adamant that she will not sell. I need some good points 11:00 AM - 12 Apr 2019 My [38M] girlfriend [32F) of 3 years owns a pornstore/strip club. I want her to sell it before I propose. gfclubowner . 3 days ago . relationship-advice-46% upvoted My girlfriend was left a pornstore and strip club by her dad when he died 8 years ago. He left it go to be a shithole, but she poured her entire inheritance and took out some loans to revamp them both. It is now a popular, well managed establishment. She makes a decent life, but I have issues and I want her to sell it before I will even think of proposing. I don't think the adult industry is a positive place for anyone. I can't tell my strict Catholic parents what she does for a living. She has to put a lot of time into the club. Saturday, we had plans to go see Shazam and have dinner. She got called that a bartender's kid is sick and she ended up working until 4 am due to no coverage. This is a regular occurence in some capacity. She just shrugs at me and tells me it's part of being an active owner of a successful business. She ends up working until 4 am at least 4 times a week. She is adamant that she will not sell. I need some good points as to why she should. Points involving children will not work, as she doesn't want childrern Tl;dr: my gf owns a strip club. I want to give her good reasons to sell. [UPDATE] My [38M] girlfriend [32F] of 3 years owns a pornstore/strip club. I want her to sell it before I propose. gfclubowner . 3 days ago-relationship-advice-91 % upvoted https://www.reddit.com/r/relationship advice /comments/bb1wh7/my_38m girlfriend 32f of 3_years owns a/ I decided to tell her that the sexual side of the store and club bothered me, and that I wanted her to sell it before l would propose. I made breakfast before she left to go over to the store for the day. She dumped me on the spot. She said she enjoys her work, loves the adult industry, and has no plans on selling ever. She said she has worked too hard and too long for that sort of "bullshit." We don't live together, so we walked through her apartment to gather my things. We gave each other's keys back. She already blocked me on facebook. TL; DR: she dumped me for telling her I want her to sell the club Ms. Respex is Spexy @Respexy Follow Replying to @redditships And she came in to work rather than give an employee with a sick child a hard time. We stan a family friendly employer/childfree people who respect working moms watch-your-grammer: jabberwockypie: cozmicpunch: uncommonbish: God I love it when ultimatums backfire As she should have! Imagine asking a man to sell off his inheritance because you are uncomfortable 😂 The number of people in the notes saying “He has a point” or “People would be reading this differently if the genders were reversed” … like If you’re so morally opposed to what the other person does for a living … how are you with them for three years? Presumably that would have been disclosed pretty early on in the relationship, right?  “So what do you do?”  “Well I own a successful business in the adult entertainment industry” You don’t go into a relationship with the idea that you’re going to change the other person to make them “acceptable” to your standards. I’m so happy she dumped him, good for her, absolute goddess
Advice, Children, and Club: I
 My [38M] girlfriend [32F] of 3 years owns a
 pornstore/strip club. I want her to sell it
 before l propose
 gfclubowner-3 days ago . relationship-advice-46% upvoted
 My girlfriend was left a pornstore and strip club by her dad
 when he died 8 years ago. He left it go to be a shithole,
 but she poured her entire inheritance and took out some
 loans to revamp them both.
 owns a pornstore/strip club. I want her to sell
 it before I propose
 gfelubowner-3 days ago . relationship-advice-91 % upvoted
 It is now a popular, well managed establishment. She makes
 a decent life, but I have issues and I want her to sell it before of 3 years_owns a/
 I will even think of proposing.
 I decided to tell her that the sexual side of the store and
 don't think the adult industry is a positive place for anyone.
 can't tell my strict Catholic parents what she does for a living
 ub bothered me, and that I wanted her to sell it before I
 would propose. I made breakfast before she left to go over
 to the store for the day.
 She has to put a lot of time into the club. Saturday, we had
 plans to go see Shazam and have dinner. She got called
 that a bartender's kid is sick and she ended up working until
 4 am due to no coverage.
 She dumped me on the spot. She said she enjoys her
 work, loves the adult industry, and has no plans on selling
 ever. She said she has worked too hard and too long for
 that sort of "bullshit.
 This is a regular occurence in some capacity. She just
 shrugs at me and tells me it's part of being an active owner
 of a successful business. She ends up working until 4 am
 at least 4 times a week
 We don't live together, so we walked through her apartment to
 gather my things. We gave each other's keys back.
 She already blocked me on facebook.
 She is adamant that she will not sell. I need some good points
 11:00 AM - 12 Apr 2019

 My [38M] girlfriend [32F) of 3 years owns
 a pornstore/strip club. I want her to sell it
 before I propose.
 gfclubowner . 3 days ago . relationship-advice-46% upvoted
 My girlfriend was left a pornstore and strip club by her dad
 when he died 8 years ago. He left it go to be a shithole,
 but she poured her entire inheritance and took out some
 loans to revamp them both.
 It is now a popular, well managed establishment. She makes
 a decent life, but I have issues and I want her to sell it before
 I will even think of proposing.
 I don't think the adult industry is a positive place for anyone. I
 can't tell my strict Catholic parents what she does for a living.
 She has to put a lot of time into the club. Saturday, we had
 plans to go see Shazam and have dinner. She got called
 that a bartender's kid is sick and she ended up working until
 4 am due to no coverage.
 This is a regular occurence in some capacity. She just
 shrugs at me and tells me it's part of being an active owner
 of a successful business. She ends up working until 4 am
 at least 4 times a week.
 She is adamant that she will not sell. I need some good points
 as to why she should. Points involving children will not work,
 as she doesn't want childrern
 Tl;dr: my gf owns a strip club. I want to give her good
 reasons to sell.

 [UPDATE] My [38M] girlfriend [32F] of 3 years
 owns a pornstore/strip club. I want her to sell
 it before I propose.
 gfclubowner . 3 days ago-relationship-advice-91 % upvoted
 https://www.reddit.com/r/relationship advice
 /comments/bb1wh7/my_38m girlfriend 32f
 of 3_years owns a/
 I decided to tell her that the sexual side of the store and
 club bothered me, and that I wanted her to sell it before l
 would propose. I made breakfast before she left to go over
 to the store for the day.
 She dumped me on the spot. She said she enjoys her
 work, loves the adult industry, and has no plans on selling
 ever. She said she has worked too hard and too long for
 that sort of "bullshit."
 We don't live together, so we walked through her apartment to
 gather my things. We gave each other's keys back.
 She already blocked me on facebook.
 TL; DR: she dumped me for telling her I want her to sell the club

 Ms. Respex is Spexy
 @Respexy
 Follow
 Replying to @redditships
 And she came in to work rather than give an
 employee with a sick child a hard time.
 We stan a family friendly employer/childfree
 people who respect working moms
watch-your-grammer:

jabberwockypie:

cozmicpunch:

uncommonbish:

God I love it when ultimatums backfire



As she should have! Imagine asking a man to sell off his inheritance because you are uncomfortable 😂

The number of people in the notes saying “He has a point” or “People would be reading this differently if the genders were reversed” … like
If you’re so morally opposed to what the other person does for a living … how are you with them for three years?
Presumably that would have been disclosed pretty early on in the relationship, right?  “So what do you do?”  “Well I own a successful business in the adult entertainment industry”
You don’t go into a relationship with the idea that you’re going to change the other person to make them “acceptable” to your standards.


I’m so happy she dumped him, good for her, absolute goddess

watch-your-grammer: jabberwockypie: cozmicpunch: uncommonbish: God I love it when ultimatums backfire As she should have! Imagine ask...

80s, Bad, and Christmas: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
80s, Bad, and Christmas: Chris Kohler @kobunheat 18m
 We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo
 Expand
 4, Reply
 Retweet ★ Favorite More

 Chris Kohler @kobunheat-4m
 Close up. pic.twitter.com/inSKukib24
 ATARI
 75
 Expand
 Reply Retweet FavoriteMoe
lightspeedsound:
videogamesarepurehappiness:

maqdaddio:

ask-gallows-callibrator:

vergess:

coelasquid:

derples:

raisehelia:

cavebae:

estpolis:

mrdappersden:

They did it, they fucking did it.

holyfducjk

HISTORY

holy shit!

can someone explain this to me

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.

how can a video game possibly be that bad

People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.


This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later. 
 It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.

Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.

Wanna give the game a shot?  Internet Archives actually has a copy of it at this link:
https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC

this is like the dutch tulip bubble of our times

lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: ...

80s, Bad, and Christmas: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
80s, Bad, and Christmas: Chris Kohler @kobunheat 18m
 We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo
 Expand
 4, Reply
 Retweet ★ Favorite More

 Chris Kohler @kobunheat-4m
 Close up. pic.twitter.com/inSKukib24
 ATARI
 75
 Expand
 Reply Retweet FavoriteMoe
lightspeedsound:

videogamesarepurehappiness:

maqdaddio:

ask-gallows-callibrator:

vergess:

coelasquid:

derples:

raisehelia:

cavebae:

estpolis:

mrdappersden:

They did it, they fucking did it.

holyfducjk

HISTORY

holy shit!

can someone explain this to me

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.

how can a video game possibly be that bad

People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.


This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later. 
 It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.

Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.

Wanna give the game a shot?  Internet Archives actually has a copy of it at this link:
https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC

this is like the dutch tulip bubble of our times

lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: ...

80s, Bad, and Christmas: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
80s, Bad, and Christmas: Chris Kohler @kobunheat 18m
 We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo
 Expand
 4, Reply
 Retweet ★ Favorite More

 Chris Kohler @kobunheat-4m
 Close up. pic.twitter.com/inSKukib24
 ATARI
 75
 Expand
 Reply Retweet FavoriteMoe
lightspeedsound:

videogamesarepurehappiness:

maqdaddio:

ask-gallows-callibrator:

vergess:

coelasquid:

derples:

raisehelia:

cavebae:

estpolis:

mrdappersden:

They did it, they fucking did it.

holyfducjk

HISTORY

holy shit!

can someone explain this to me

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.

how can a video game possibly be that bad

People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.


This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later. 
 It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.

Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.

Wanna give the game a shot?  Internet Archives actually has a copy of it at this link:
https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC

this is like the dutch tulip bubble of our times

lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: ...

Advice, College, and Fresh: How many Tme FAILED iMes To Secome Sw cCessf e@cEoCHARLTE gce FATLED FAILED 2002fashion n Hots & erey) 2003erchol Online Serth Engine) Spit%Gome Con (xop Hop music Site FAILED 2605-2007 2007-2 YFTLED 007-20os SYG management (Arist Menagement coy) %- Now Travs Porter Street ket cess 2olo-Now Multi atium Record ceocharlie It took me 7 years of failure to become an over night success... I wanted to use this as motivation for everyone who has been trying and has those thoughts of quitting... You have to keep going! Each failure set me up for my next step. Every step of the way hurt... Each time I had to move on... Especially in 2007 when I dropped out of college to become a camera man for soulja boy. I dropped just about everything in my life to chase an opportunity Just 4-5 months later I got fired... Fell flat on my face. That is when I wanted to go into artist management. I signed a girl group and got them a record deal with Interscope records.... thought at that point my life was about to change! About 5 months later they let me go as their manager for "Ciara's" manager back then. I just couldn't get anywhere... Kept falling flat on my face....But I picked myself back up.. Pulled myself out of my depression and met "Travis Porter" this same week 8 years ago. I finally got my first success in business! After years of passing out Cds with my own 2 hands with my business partners... We have gone on to sell millions and millions in music with our company street execs with Travis Porter, 2 Chainz, bankroll fresh, young Dolph and many others.... We've been nominated for Grammys and have had 8 world tours. It simply takes time... Use my story as your motivation... My advice to you is... Make mistakes faster... And get up stronger! Share this with a friend gucci-flipflops: Motivation
Advice, College, and Fresh: How many Tme
 FAILED
 iMes
 To Secome Sw cCessf
 e@cEoCHARLTE
 gce FATLED
 FAILED
 2002fashion n
 Hots & erey)
 2003erchol
 Online Serth Engine)
 Spit%Gome Con
 (xop Hop music Site
 FAILED
 2605-2007
 2007-2 YFTLED
 007-20os SYG management
 (Arist Menagement coy)
 %- Now Travs Porter Street ket
 cess
 2olo-Now
 Multi atium Record

 ceocharlie It took me 7 years of failure to become an
 over night success... I wanted to use this as
 motivation for everyone who has been trying and has
 those thoughts of quitting... You have to keep going!
 Each failure set me up for my next step. Every step of
 the way hurt... Each time I had to move on...
 Especially in 2007 when I dropped out of college to
 become a camera man for soulja boy. I dropped just
 about everything in my life to chase an opportunity
 Just 4-5 months later I got fired... Fell flat on my face.
 That is when I wanted to go into artist management. I
 signed a girl group and got them a record deal with
 Interscope records.... thought at that point my life
 was about to change! About 5 months later they let
 me go as their manager for "Ciara's" manager back
 then. I just couldn't get anywhere... Kept falling flat on
 my face....But I picked myself back up.. Pulled
 myself out of my depression and met "Travis Porter"
 this same week 8 years ago. I finally got my first
 success in business! After years of passing out Cds
 with my own 2 hands with my business partners...
 We have gone on to sell millions and millions in
 music with our company street execs with Travis
 Porter, 2 Chainz, bankroll fresh, young Dolph and
 many others.... We've been nominated for Grammys

 and have had 8 world tours. It simply takes time...
 Use my story as your motivation... My advice to you
 is... Make mistakes faster... And get up stronger!
 Share this with a friend
gucci-flipflops:

Motivation

gucci-flipflops: Motivation

Tumblr, Blog, and Joy: JOY apajamaj: I just received my Justin Borucki print of Frank from MCRs Taste of Chaos Tour!!! thanks to @seafaringlife for selling me this piece! 💫
Tumblr, Blog, and Joy: JOY
apajamaj:
I just received my Justin Borucki print of Frank from MCRs Taste of Chaos Tour!!!
thanks to @seafaringlife for selling me this piece! 💫

apajamaj: I just received my Justin Borucki print of Frank from MCRs Taste of Chaos Tour!!! thanks to @seafaringlife for selling me this pie...

Shout, Crucifixion, and For: Shout out to this fellow for selling merch during crucifixion.
Shout, Crucifixion, and For: Shout out to this fellow for selling merch during crucifixion.

Shout out to this fellow for selling merch during crucifixion.

Shout, Crucifixion, and For: Shout out to this fellow for selling merch during crucifixion.
Shout, Crucifixion, and For: Shout out to this fellow for selling merch during crucifixion.

Shout out to this fellow for selling merch during crucifixion.