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Gmail, gmail.com, and Happy: index: kernel/git/torvalds/linux.git Linux kernel source tree Linus Torvalds about summary refs log tree commit diff stats 曲Maisa Roponen <maisa.roponen@gmail.com> author committer Jonathan Corbet <corbet@lwn.net> commit 690b0543a813b0ecfc51b0374c0ce6c8275435f0 (patch) tree parent download linux-690b0543a813b0ecfc51b0374c0ce6c8275435f0.tar.gz 2014-11-24 09:54:17 +0200 2014-11-24 07:40:35 -0700 afff985a0c48f307ae3752735eb6aa7d1da5c649 1f999d14fc7f772fbdd19151ebe5ee081f53dd49 (diff) Documentation: fix formatting to make 's' happy "That letter [the last s] is sad because all the others have those things [-] below them and it does not." This patch fixes the tragedy so all the letters can be happy again. Signed-off-by: Maisa Roponen <maisa.roponen@gmail.com> [The author being 4 years old needed some assistance] Signed-off-by: Tero Roponen <tero.roponen@gmail.com> Signed-off-by: Jonathan Corbet <corbet@lwn.net> Diffstat Documentation/filesystems /proc.txt rw-r-r-- 2 1 files changed, 1 insertions, 1 deletions diff --git a/Documentation/filesystems/proc.txt b/Documentation/filesystems/proc.txt index eb8a10e22f7c..aae9dd13c91f 100644 a/Documentation/filesystems/proc.txt ++ b/Documentation/filesystems/proc.txt @@ 1272,7 +1272,7 C softirq 1.9 Ext4 file system parameters Information about mounted ext4 file systems can be found in /proc/fs/ext4. Each mounted filesystem will have a directory in generated by cgit 1.2-0.3.If.el7 (git 2.18.0) at 2018-11-20 20:51:33 +0000
Gmail, gmail.com, and Happy: index: kernel/git/torvalds/linux.git
 Linux kernel source tree
 Linus Torvalds
 about summary refs log tree commit diff stats
 曲Maisa Roponen <maisa.roponen@gmail.com>
 author
 committer Jonathan Corbet <corbet@lwn.net>
 commit 690b0543a813b0ecfc51b0374c0ce6c8275435f0 (patch)
 tree
 parent
 download linux-690b0543a813b0ecfc51b0374c0ce6c8275435f0.tar.gz
 2014-11-24 09:54:17 +0200
 2014-11-24 07:40:35 -0700
 afff985a0c48f307ae3752735eb6aa7d1da5c649
 1f999d14fc7f772fbdd19151ebe5ee081f53dd49 (diff)
 Documentation: fix formatting to make 's' happy
 "That letter [the last s] is sad because all the others
 have those things [-] below them and it does not."
 This patch fixes the tragedy so all the letters can
 be happy again.
 Signed-off-by: Maisa Roponen <maisa.roponen@gmail.com>
 [The author being 4 years old needed some assistance]
 Signed-off-by: Tero Roponen <tero.roponen@gmail.com>
 Signed-off-by: Jonathan Corbet <corbet@lwn.net>
 Diffstat
 Documentation/filesystems
 /proc.txt
 rw-r-r--
 2
 1 files changed, 1 insertions, 1 deletions
 diff --git a/Documentation/filesystems/proc.txt b/Documentation/filesystems/proc.txt
 index eb8a10e22f7c..aae9dd13c91f 100644
 a/Documentation/filesystems/proc.txt
 ++ b/Documentation/filesystems/proc.txt
 @@ 1272,7 +1272,7 C softirq
 1.9 Ext4 file system parameters
 Information about mounted ext4 file systems can be found in
 /proc/fs/ext4. Each mounted filesystem will have a directory in
 generated by cgit 1.2-0.3.If.el7 (git 2.18.0) at 2018-11-20 20:51:33 +0000
Be Like, Children, and Crying: sorry-ipanicked ome dude bro on the internet talking about the new She-Ra reboot: Ugh SJWs are takin over cartoons and making them all preachy. I hate it when shows try to push an agenda on kids. Why can't they be like they used to be you know? Original He-Man, looking straight at the audience: We had a lot of fun here today, but you know what isn't fun? Judging others based on how they look. Not liking a person because he or she is a different race or religion is wrong. Also, plant a tree, and don't do drugs bogleech u Scheimer was born to a German Jewish family and believed that his cartoons had a responsibility to teach children kindness and respect for everybody. Back then there were also MILITANT divides between "boy's" and "girl's" entertainment but when he found out He-Man had at least a small following of lttle girls he pitched the concept of He-Man's sister She-Ra and was insistent she be as tough a warrior as her brother. He saw that girls actually did like scary" sword and sorcery and had a WHOLE EW FUCKING SHOW made so they could feel acknowledged and have a heroine to look up to with her very own series Later he would help design a whole new sci-fi fantasy setting with the most creative control ever had, Bravestarr, and was adamant that the hero be a Native American man, the first ever in a starring role on a kid's action show He also wanted Bravestarr to be a positive role model by being a patient, gentle, soft spoken man who abhors violence and avoids using guns at all costs These cartoons are remembered as schlocky toy commercials and they ARE entertaining that way but real love went into them by a guy who wanted kids to grow up more sensitive and caring. Some of these same geeks crying ut THE SJW'S were raised by even more tly progressive media than we've almost ever had and they didn't even know it Source: sorry-ipanicked 46,706 notes
Be Like, Children, and Crying: sorry-ipanicked
 ome dude bro on the internet talking about
 the new She-Ra reboot: Ugh SJWs are takin
 over cartoons and making them all preachy. I
 hate it when shows try to push an agenda on
 kids. Why can't they be like they used to be
 you know?
 Original He-Man, looking straight at the
 audience: We had a lot of fun here today,
 but you know what isn't fun? Judging others
 based on how they look. Not liking a person
 because he or she is a different race or
 religion is wrong. Also, plant a tree, and don't
 do drugs
 bogleech
 u Scheimer was born to a German Jewish
 family and believed that his cartoons had a
 responsibility to teach children kindness and
 respect for everybody.
 Back then there were also MILITANT divides
 between "boy's" and "girl's" entertainment
 but when he found out He-Man had at least
 a small following of lttle girls he pitched the
 concept of He-Man's sister She-Ra and was
 insistent she be as tough a warrior as her
 brother. He saw that girls actually did like
 scary" sword and sorcery and had a WHOLE
 EW FUCKING SHOW made so they could
 feel
 acknowledged and have a heroine to look
 up to with her very own series
 Later he would help design a whole new sci-fi
 fantasy setting with the most creative control
 ever had, Bravestarr, and was adamant that
 the hero be a Native American man, the first
 ever in a starring role on a kid's action show
 He also wanted Bravestarr to be a positive
 role model by being a patient, gentle, soft
 spoken man who abhors violence and avoids
 using guns at all costs
 These cartoons are remembered as schlocky
 toy commercials and they ARE entertaining
 that way but real love went into them by a guy
 who wanted kids to grow up more sensitive
 and caring. Some of these same geeks crying
 ut THE SJW'S were raised by even more
 tly progressive media than we've almost
 ever had and they didn't even know it
 Source: sorry-ipanicked
 46,706 notes
Zero, Camera, and The Following: Added 'adopt-child-Function to Node Class. #23816 New issue n Open TheYokai wants to merge 1 commit into godotengine:master from Therckai:adopt-child Conversation 5 Commits Checks Files changed 2 25-0 TheYoka Contributor Reviewers commented Now 19, 2018 edited reduz This is a proposal for an adopt_child method addition to the Node class. This function provides a shorthand method for adding a child that may already have a parent node. This has helped me with reducing code repetition in cases where I want to move a child quickly to another node. An example of what would be done before this patch: Assignees No one assigned Labels func set_up player camera_prepatch(player): var socket player.get node("./CameraSocket") var p camera.get parent(O p.remove child(camera) socket.add child(camera) camera.translationVector3.ZERO camera.rotation Quat.IDENTITY get_euler) topiccore Projects None yet Milestone Becomes the following code after patch: No milestone func set_ up_player camera(player): var socket player.get node("./CameraSocket) socket.adopt_child(camera) camera.translationVector3.ZERO camera. rotation " Quat. IDENTITY"get-euler() While the difference may be minor, I believe that it helps create more concise code that allows scripting files to be more concise when passing nodes to other parts of a tree. I believe that the adopt child terminology also makes it clear that this node will become the new parent regardless of the presence of a parent node on a given child. edit: More error checks may need to be made in order to validate whether this action can be completed to avoid user-error, but this is an upstream push for something I use locally on my own branch. Specifically, the adopting node may need to make sure that it isn't actually a descendent of the node it is adopting. However, I am more interested in hearing opinions on this concept as a whole and refinement can come after I get a sense of how people feel about it. adopt child Function to Node Class. Nov 19, 2018 Eakien-mga added topiccore labels Nov 19. 2018 akien-mga commented Nov 19. 2018 Member First of all this I don't think this should be named adopt child, there's no need to further the "fami n if we can avoid it reparent child would be technically more accurate, and thus a better name
Zero, Camera, and The Following: Added 'adopt-child-Function to Node Class. #23816
 New issue
 n Open
 TheYokai wants to merge 1 commit into godotengine:master from Therckai:adopt-child
 Conversation 5 Commits Checks Files changed 2
 25-0
 TheYoka
 Contributor
 Reviewers
 commented Now 19, 2018 edited
 reduz
 This is a proposal for an adopt_child method addition to the Node class. This function provides a
 shorthand method for adding a child that may already have a parent node. This has helped me with
 reducing code repetition in cases where I want to move a child quickly to another node. An example of what
 would be done before this patch:
 Assignees
 No one assigned
 Labels
 func set_up player camera_prepatch(player):
 var socket player.get node("./CameraSocket")
 var p camera.get parent(O
 p.remove child(camera)
 socket.add child(camera)
 camera.translationVector3.ZERO
 camera.rotation Quat.IDENTITY get_euler)
 topiccore
 Projects
 None yet
 Milestone
 Becomes the following code after patch:
 No milestone
 func set_ up_player camera(player):
 var socket player.get node("./CameraSocket)
 socket.adopt_child(camera)
 camera.translationVector3.ZERO
 camera. rotation " Quat. IDENTITY"get-euler()
 While the difference may be minor, I believe that it helps create more concise code that allows scripting files
 to be more concise when passing nodes to other parts of a tree. I believe that the adopt child terminology
 also makes it clear that this node will become the new parent regardless of the presence of a parent node
 on a given child.
 edit:
 More error checks may need to be made in order to validate whether this action can be completed to avoid
 user-error, but this is an upstream push for something I use locally on my own branch. Specifically, the
 adopting node may need to make sure that it isn't actually a descendent of the node it is adopting.
 However, I am more interested in hearing opinions on this concept as a whole and refinement can come
 after I get a sense of how people feel about it.
 adopt child Function to Node Class. Nov 19, 2018
 Eakien-mga added
 topiccore labels Nov 19. 2018
 akien-mga commented Nov 19. 2018
 Member
 First of all this I don't think this should be named adopt child, there's no need to further the "fami
 n if we can avoid it reparent child would be
 technically more accurate, and thus a better name